[Mesa-dev] [PATCH 1/2] amd/common: do not rely on the pipeline for the push constants logic

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Jan 9 17:09:43 UTC 2018


It makes more sense to rely on nir_intrinsic_load_push_constant
instead of the pipeline layout.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/common/ac_nir_to_llvm.c |  6 +++---
 src/amd/common/ac_shader_info.c | 10 +++++-----
 src/amd/common/ac_shader_info.h |  2 +-
 3 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 70876cfc69..54edeff983 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -597,7 +597,7 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
 		break;
 	}
 
-	if (ctx->shader_info->info.needs_push_constants)
+	if (ctx->shader_info->info.loads_push_constants)
 		user_sgpr_info->sgpr_count += 2;
 
 	uint32_t remaining_sgprs = 16 - user_sgpr_info->sgpr_count;
@@ -638,7 +638,7 @@ declare_global_input_sgprs(struct nir_to_llvm_context *ctx,
 		add_array_arg(args, const_array(type, 32), desc_sets);
 	}
 
-	if (ctx->shader_info->info.needs_push_constants) {
+	if (ctx->shader_info->info.loads_push_constants) {
 		/* 1 for push constants and dynamic descriptors */
 		add_array_arg(args, type, &ctx->push_constants);
 	}
@@ -729,7 +729,7 @@ set_global_input_locs(struct nir_to_llvm_context *ctx, gl_shader_stage stage,
 		ctx->shader_info->need_indirect_descriptor_sets = true;
 	}
 
-	if (ctx->shader_info->info.needs_push_constants) {
+	if (ctx->shader_info->info.loads_push_constants) {
 		set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
 	}
 }
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
index 27896a26bb..443980c7d1 100644
--- a/src/amd/common/ac_shader_info.c
+++ b/src/amd/common/ac_shader_info.c
@@ -76,6 +76,9 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info)
 	case nir_intrinsic_load_primitive_id:
 		info->uses_prim_id = true;
 		break;
+	case nir_intrinsic_load_push_constant:
+		info->loads_push_constants = true;
+		break;
 	case nir_intrinsic_vulkan_resource_index:
 		info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr));
 		break;
@@ -154,11 +157,8 @@ ac_nir_shader_info_pass(struct nir_shader *nir,
 {
 	struct nir_function *func = (struct nir_function *)exec_list_get_head(&nir->functions);
 
-	info->needs_push_constants = false;
-	if ((options->layout->push_constant_size &&
-	     options->layout->push_constant_stages & (1 << nir->info.stage)) ||
-	    options->layout->dynamic_offset_count)
-		info->needs_push_constants = true;
+	if (options->layout->dynamic_offset_count)
+		info->loads_push_constants = true;
 
 	nir_foreach_variable(variable, &nir->inputs)
 		gather_info_input_decl(nir, options, variable, info);
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index 437859f891..9c9a8473a4 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -28,7 +28,7 @@ struct nir_shader;
 struct ac_nir_compiler_options;
 
 struct ac_shader_info {
-	bool needs_push_constants;
+	bool loads_push_constants;
 	uint32_t desc_set_used_mask;
 	bool needs_multiview_view_index;
 	bool uses_invocation_id;
-- 
2.15.1



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