[Mesa-dev] [PATCH] anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0

Samuel Iglesias Gonsálvez siglesias at igalia.com
Thu Jan 11 11:09:13 UTC 2018


>From Vulkan spec:

"descriptorCount is the number of descriptors contained in the binding,
accessed in a shader as an array. If descriptorCount is zero this
binding entry is reserved and the resource must not be accessed from
any stage via this binding within any pipeline using the set layout."

Fixes:

dEQP-VK.binding_model.descriptor_update.empty_descriptor.uniform_buffer

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
 src/intel/vulkan/anv_descriptor_set.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/intel/vulkan/anv_descriptor_set.c b/src/intel/vulkan/anv_descriptor_set.c
index 629c041eedf..e4e39f5c7b4 100644
--- a/src/intel/vulkan/anv_descriptor_set.c
+++ b/src/intel/vulkan/anv_descriptor_set.c
@@ -103,7 +103,9 @@ VkResult anv_CreateDescriptorSetLayout(
       if (binding == NULL)
          continue;
 
-      assert(binding->descriptorCount > 0);
+      if (binding->descriptorCount == 0)
+         continue;
+
 #ifndef NDEBUG
       set_layout->binding[b].type = binding->descriptorType;
 #endif
-- 
2.14.1



More information about the mesa-dev mailing list