[Mesa-dev] [PATCH] amd/common: fix loading InstanceID for tess on < GFX9
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jan 11 13:58:30 UTC 2018
On 01/11/2018 02:56 PM, Samuel Pitoiset wrote:
> InstanceID is in VGPR2, not 1.
>
> One more failure that CTS didn't catch up...
>
> Reported-by: Alex Smith <asmith at feralinteractive.com>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/common/ac_nir_to_llvm.c | 5 +++--
> 1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index 7153c9708d..d1247a7a60 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -6714,8 +6714,9 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
> ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
> } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
> if (shader_info->info.vs.needs_instance_id) {
> - if (ctx.ac.chip_class == GFX9 &&
> - shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL) {
> + if (ctx.options->key.vs.as_ls ||
> + (ctx.ac.chip_class == GFX9 &&
> + shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)) {
This could actually be simplified to "if (ctx->options->key.vs.as_ls) {
... }"
> ctx.shader_info->vs.vgpr_comp_cnt =
> MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
> } else {
>
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