[Mesa-dev] [PATCH] radv/radeonsi/nir: lower 64bit flrp
Timothy Arceri
tarceri at itsqueeze.com
Fri Jan 12 00:13:34 UTC 2018
Fixes a bunch of arb_gpu_shader_fp64 piglit tests for example:
generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-double-double-double.shader_test
---
src/amd/vulkan/radv_shader.c | 1 +
src/gallium/drivers/radeonsi/si_get.c | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 4d38d867ca..9c54172661 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -52,6 +52,7 @@ static const struct nir_shader_compiler_options nir_options = {
.vertex_id_zero_based = true,
.lower_scmp = true,
.lower_flrp32 = true,
+ .lower_flrp64 = true,
.lower_fsat = true,
.lower_fdiv = true,
.lower_sub = true,
diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c
index 9b5a03edaf..caf6e9d19f 100644
--- a/src/gallium/drivers/radeonsi/si_get.c
+++ b/src/gallium/drivers/radeonsi/si_get.c
@@ -504,6 +504,7 @@ static const struct nir_shader_compiler_options nir_options = {
.vertex_id_zero_based = true,
.lower_scmp = true,
.lower_flrp32 = true,
+ .lower_flrp64 = true,
.lower_fsat = true,
.lower_fdiv = true,
.lower_sub = true,
--
2.14.3
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