[Mesa-dev] [PATCH] anv/pipeline: Don't look at blend state unless we have an attachment
Alex Smith
asmith at feralinteractive.com
Thu Jan 18 10:37:27 UTC 2018
Oops, sorry about that.
Reviewed-by: Alex Smith <asmith at feralinteractive.com>
On 18 January 2018 at 01:16, Jason Ekstrand <jason at jlekstrand.net> wrote:
> Without this, we may end up dereferencing blend before we check for
> binding->index != UINT32_MAX. However, Vulkan allows the blend state to
> be NULL so long as you don't have any color attachments. This fixes a
> segfault when running The Talos Principal.
>
> Fixes: 12f4e00b69e724a23504b7bd3958fb75dc462950
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/intel/vulkan/genX_pipeline.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_
> pipeline.c
> index cfc3bea..e8ac7c6 100644
> --- a/src/intel/vulkan/genX_pipeline.c
> +++ b/src/intel/vulkan/genX_pipeline.c
> @@ -1345,10 +1345,10 @@ has_color_buffer_write_enabled(const struct
> anv_pipeline *pipeline,
> if (binding->set != ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS)
> continue;
>
> - const VkPipelineColorBlendAttachmentState *a =
> - &blend->pAttachments[binding->index];
> + if (binding->index == UINT32_MAX)
> + continue;
>
> - if (binding->index != UINT32_MAX && a->colorWriteMask != 0)
> + if (blend->pAttachments[binding->index].colorWriteMask != 0)
> return true;
> }
>
> --
> 2.5.0.400.gff86faf
>
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