[Mesa-dev] [PATCH 4/4] vbo: fix VBO optimization regression
Brian Paul
brianp at vmware.com
Thu Jan 18 22:11:10 UTC 2018
I just pushed it and updated
https://bugs.freedesktop.org/show_bug.cgi?id=104690
-Brian
On 01/18/2018 03:10 PM, Ian Romanick wrote:
> Mark: Can you check that this fixes the G33 regression that you
> mentioned to me this morning?
>
> On 01/17/2018 02:57 PM, Brian Paul wrote:
>> The optimization in change 8e4efdc895ea ("vbo: optimize some display
>> list drawing") missed the loopback case. This is used when the
>> glBegin/End primitive doesn't have a uniform set of vertex attributes.
>> The new Piglit gl-1.0-dlist-materials test hits this.
>>
>> So check the aligned_vertex_buffer_offset(list) value and adjust the
>> buffer offset accordingly.
>>
>> We also need to remove the 'start == 0' assertion in the loopback
>> code since it no longer applies.
>> ---
>> src/mesa/vbo/vbo_save_draw.c | 5 ++++-
>> src/mesa/vbo/vbo_save_loopback.c | 6 +++---
>> 2 files changed, 7 insertions(+), 4 deletions(-)
>>
>> diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
>> index 6bccc85..a63e067 100644
>> --- a/src/mesa/vbo/vbo_save_draw.c
>> +++ b/src/mesa/vbo/vbo_save_draw.c
>> @@ -240,8 +240,11 @@ loopback_vertex_list(struct gl_context *ctx,
>> list->vertex_store->bufferobj,
>> MAP_INTERNAL);
>>
>> + unsigned buffer_offset =
>> + aligned_vertex_buffer_offset(list) ? 0 : list->buffer_offset;
>> +
>> vbo_loopback_vertex_list(ctx,
>> - (const GLfloat *)(buffer + list->buffer_offset),
>> + (const GLfloat *) (buffer + buffer_offset),
>> list->attrsz,
>> list->prims,
>> list->prim_count,
>> diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
>> index 1dae91b..9c0e937 100644
>> --- a/src/mesa/vbo/vbo_save_loopback.c
>> +++ b/src/mesa/vbo/vbo_save_loopback.c
>> @@ -107,17 +107,17 @@ loopback_prim(struct gl_context *ctx,
>> GLuint k;
>>
>> if (0)
>> - printf("loopback prim %s(%s,%s) verts %d..%d\n",
>> + printf("loopback prim %s(%s,%s) verts %d..%d vsize %d\n",
>> _mesa_lookup_prim_by_nr(prim->mode),
>> prim->begin ? "begin" : "..",
>> prim->end ? "end" : "..",
>> - start, end);
>> + start, end,
>> + vertex_size);
>>
>> if (prim->begin) {
>> CALL_Begin(GET_DISPATCH(), (prim->mode));
>> }
>> else {
>> - assert(start == 0);
>> start += wrap_count;
>> }
>>
>>
>
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