[Mesa-dev] [PATCH] i965: Drop render_target_start from binding table struct.

Kenneth Graunke kenneth at whitecape.org
Thu Jan 18 23:49:10 UTC 2018


We have to start render targets at binding table index 0 in order to use
headerless FB write messages, and in fact already assume this in a bunch
of places in the code.  Let's finish that off, and not bother storing 0
in a struct to pretend to add it in a few places.
---
 src/intel/blorp/blorp.c                 | 1 -
 src/intel/compiler/brw_compiler.h       | 1 -
 src/intel/compiler/brw_fs_generator.cpp | 6 ++----
 src/mesa/drivers/dri/i965/brw_wm.c      | 1 -
 4 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c
index e8a2c6135f5..b7238306eb1 100644
--- a/src/intel/blorp/blorp.c
+++ b/src/intel/blorp/blorp.c
@@ -177,7 +177,6 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
    wm_prog_data->base.param = NULL;
 
    /* BLORP always just uses the first two binding table entries */
-   wm_prog_data->binding_table.render_target_start = BLORP_RENDERBUFFER_BT_INDEX;
    wm_prog_data->base.binding_table.texture_start = BLORP_TEXTURE_BT_INDEX;
 
    nir = brw_preprocess_nir(compiler, nir);
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index 0060c381c0d..b1086bbcee5 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -681,7 +681,6 @@ struct brw_wm_prog_data {
       /** @{
        * surface indices the WM-specific surfaces
        */
-      uint32_t render_target_start;
       uint32_t render_target_read_start;
       /** @} */
    } binding_table;
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index 91bf0643084..cd5be054f69 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -287,8 +287,6 @@ fs_generator::fire_fb_write(fs_inst *inst,
     * messages set "Render Target Index" to 0.  Using a different binding
     * table index would make it impossible to use headerless messages.
     */
-   assert(prog_data->binding_table.render_target_start == 0);
-
    const uint32_t surf_index = inst->target;
 
    bool last_render_target = inst->eot ||
@@ -427,8 +425,8 @@ fs_generator::generate_fb_read(fs_inst *inst, struct brw_reg dst,
 {
    assert(inst->size_written % REG_SIZE == 0);
    struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
-   const unsigned surf_index =
-      prog_data->binding_table.render_target_start + inst->target;
+   /* We assume that render targets start at binding table index 0. */
+   const unsigned surf_index = inst->target;
 
    gen9_fb_READ(p, dst, payload, surf_index,
                 inst->header_size, inst->size_written / REG_SIZE,
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 08bacebd571..755a76eec71 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -51,7 +51,6 @@ assign_fs_binding_table_offsets(const struct gen_device_info *devinfo,
    /* If there are no color regions, we still perform an FB write to a null
     * renderbuffer, which we place at surface index 0.
     */
-   prog_data->binding_table.render_target_start = next_binding_table_offset;
    next_binding_table_offset += MAX2(key->nr_color_regions, 1);
 
    next_binding_table_offset =
-- 
2.15.1



More information about the mesa-dev mailing list