[Mesa-dev] [Bug 104654] r600/sb: Alien Isolation GPU lock

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 21 11:34:30 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104654

--- Comment #6 from Gert Wollny <gw.fossdev at gmail.com> ---
The proposed patch is actually useless. Given the way the games provides saves
I didn't initially test it with the specific scene that had the lockup, and I
didn't see any further lockups so far. However, going back I the bug is still
there.  

Running the game with

 export MESA_EXTENSION_OVERRIDE=-GL_ARB_compute_shader

also doesn't have an influence on the GPU lockup in the described scene, so it
shouldn't be related to compute shaders at all. Even though the shader TGSI
dump still reports some COMP shaders getting processed, but apparently they are
just compiled but not run, because the scene shows visible artifacts that are
not there when the compute shaders are enabled.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180121/cbebcc92/attachment.html>


More information about the mesa-dev mailing list