[Mesa-dev] [PATCH 2/2] winsys/svga: check correct member after create
Grazvydas Ignotas
notasas at gmail.com
Mon Jan 22 22:41:23 UTC 2018
.mob_fenced was already checked, probably a copy-paste bug.
Found by Coccinelle.
Signed-off-by: Grazvydas Ignotas <notasas at gmail.com>
---
src/gallium/winsys/svga/drm/vmw_screen_pools.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/winsys/svga/drm/vmw_screen_pools.c b/src/gallium/winsys/svga/drm/vmw_screen_pools.c
index 48c95e5..29cdc69 100644
--- a/src/gallium/winsys/svga/drm/vmw_screen_pools.c
+++ b/src/gallium/winsys/svga/drm/vmw_screen_pools.c
@@ -148,11 +148,11 @@ vmw_mob_pools_init(struct vmw_winsys_screen *vws)
goto out_no_mob_shader_slab;
vws->pools.mob_shader_slab_fenced =
simple_fenced_bufmgr_create(vws->pools.mob_shader_slab,
vws->fence_ops);
- if(!vws->pools.mob_fenced)
+ if(!vws->pools.mob_shader_slab_fenced)
goto out_no_mob_shader_slab_fenced;
return TRUE;
out_no_mob_shader_slab_fenced:
--
2.7.4
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