[Mesa-dev] [PATCH v2 08/22] include/pipe: Define SPIRV as an IR
Pierre Moreau
pierre.morrow at free.fr
Tue Jan 23 00:33:50 UTC 2018
Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
---
src/gallium/include/pipe/p_defines.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index b34e7a8570..082d4c4d87 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -896,6 +896,7 @@ enum pipe_shader_ir
PIPE_SHADER_IR_LLVM,
PIPE_SHADER_IR_NATIVE,
PIPE_SHADER_IR_NIR,
+ PIPE_SHADER_IR_SPIRV
};
/**
--
2.16.0
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