[Mesa-dev] [PATCH v2 08/22] include/pipe: Define SPIRV as an IR

Pierre Moreau pierre.morrow at free.fr
Tue Jan 23 00:33:50 UTC 2018


Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
---
 src/gallium/include/pipe/p_defines.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index b34e7a8570..082d4c4d87 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -896,6 +896,7 @@ enum pipe_shader_ir
    PIPE_SHADER_IR_LLVM,
    PIPE_SHADER_IR_NATIVE,
    PIPE_SHADER_IR_NIR,
+   PIPE_SHADER_IR_SPIRV
 };
 
 /**
-- 
2.16.0



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