[Mesa-dev] [PATCH] mesa: add missing RGB9_E5 format in _mesa_base_fbo_format

Juan A. Suarez Romero jasuarez at igalia.com
Fri Jan 26 10:46:28 UTC 2018


On Fri, 2018-01-26 at 11:31 +0100, Antia Puentes wrote:
> On 25/01/18 18:56, Roland Scheidegger wrote:
> 
> > Am 25.01.2018 um 17:56 schrieb Roland Scheidegger:
> > > Am 25.01.2018 um 16:30 schrieb Michel Dänzer:
> > > > On 2018-01-24 05:38 PM, Juan A. Suarez Romero wrote:
> > > > > This fixes KHR-GL45.internalformat.renderbuffer.rgb9_e5.
> > > > > ---
> > > > >   src/mesa/main/fbobject.c | 3 +++
> > > > >   1 file changed, 3 insertions(+)
> > > > > 
> > > > > diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> > > > > index d23916d1ad7..c72204e11a0 100644
> > > > > --- a/src/mesa/main/fbobject.c
> > > > > +++ b/src/mesa/main/fbobject.c
> > > > > @@ -1976,6 +1976,9 @@ _mesa_base_fbo_format(const struct gl_context *ctx, GLenum internalFormat)
> > > > >                  ctx->Extensions.ARB_texture_float) ||
> > > > >                 _mesa_is_gles3(ctx) /* EXT_color_buffer_float */ )
> > > > >            ? GL_RGBA : 0;
> > > > > +   case GL_RGB9_E5:
> > > > > +      return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_shared_exponent)
> > > > > +         ? GL_RGB: 0;
> > > > >      case GL_ALPHA16F_ARB:
> > > > >      case GL_ALPHA32F_ARB:
> > > > >         return ctx->API == API_OPENGL_COMPAT &&
> > > > > 
> > > > 
> > > > Unfortunately, this broke the "spec at arb_internalformat_query2@samples
> > > > and num_sample_counts pname checks" piglit tests with radeonsi and
> > > > llvmpipe, see below.
> > > > 
> > > > Any idea what might need to be done in Gallium to fix this?
> > > > 
> > > > 
> > > >      32 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_RENDERBUFFER, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      32 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_TEXTURE_2D_MULTISAMPLE, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      32 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_RENDERBUFFER, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_TEXTURE_2D_MULTISAMPLE, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_NUM_SAMPLE_COUNTS, target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > > PIGLIT: {"subtest": {"GL_NUM_SAMPLE_COUNTS" : "fail"}}
> > > >      32 bit failing case: pname = GL_SAMPLES, target = GL_RENDERBUFFER, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      32 bit failing case: pname = GL_SAMPLES, target = GL_TEXTURE_2D_MULTISAMPLE, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      32 bit failing case: pname = GL_SAMPLES, target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_SAMPLES, target = GL_RENDERBUFFER, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_SAMPLES, target = GL_TEXTURE_2D_MULTISAMPLE, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > >      64 bit failing case: pname = GL_SAMPLES, target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY, internalformat = GL_RGB9_E5, params[0] = (1,GL_TRUE), supported=1
> > > > PIGLIT: {"subtest": {"GL_SAMPLES" : "fail"}}
> > > > PIGLIT: {"result": "fail" }
> > > > 
> > > > 
> > > 
> > > Purely coincidentally, I was trying to clean up the formatquery code
> > > recently (should help some failures with r600 too), and I think these
> > > cleanups would fix it.
> > > Basically outright say "no" to target/pname combinations which don't
> > > make sense rather than trying to find a format suitable for another
> > > target and then asking the driver for the nonsense combination, plus
> > > some other small bits like not validating things again (sometimes, a
> > > third time...).
> > > Albeit it will cause some breakage with the piglit test, which I believe
> > > is a test error, but that might be open for debate...
> > > (For TEXTURE_BUFFER and the internalformat size/type queries, do you
> > > return valid values or unsupported? The problem here is ARB_tbo says you
> > > can't get these values via the equivalent GetTexLevelParameter queries,
> > > whereas with GL 3.1 you can. And internalformat_query2 says it returns
> > > "the same information" as GetTexLevelParameter, albeit it's not entirely
> > > true in any case since the equivalent of the internalformat stencil type
> > > doesn't even exist. My stance would be that valid values should be
> > > reported even without GL 3.1, but the piglit test thinks differently.)
> > > 
> > 
> > Err, actually this won't fix it I suppose - because rgb9e5 now is a
> > valid fbo format. Was that commit really correct? It does not make sense
> > to me, rgb9e5 cannot be a fbo/renderable format. Or was this just
> > working around issues in formatquery.c (which I try to address with this
> > patch)?
> > 
> 
> I believe the commit is wrong, _mesa_base_fbo_format_ is used to 
> validate the internalformat
> passed to RenderbufferStorage, which in the OpenGL 4.6 is said that 
> needs to be:
> 
> An INVALID_ENUM error is generated if internalformat is not one of the
> color-renderable, depth-renderable, or stencil-renderable formats defined in
> section 9.4.
> 
> and that's exactly the error returned by the "renderbuffer_storage" 
> function if _mesa_base_fbo_format
> returns 0.
> 
> RGB9_E5 is not renderable, that is stated in the same specification (Bug 
> 9338). Juan, I believe the CTS test is
> wrong and this commit should be reverted.
> 

I see... thanks for catching this. Feel free to send a revert for this
commit.


	J.A.



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