[Mesa-dev] [PATCH 3/3] mesa: remove MESA_FUNCTION
Brian Paul
brianp at vmware.com
Fri Jan 26 16:39:18 UTC 2018
Just use __func__ in the two macros where it was used.
---
src/mesa/main/context.h | 4 ++--
src/mesa/main/mtypes.h | 2 --
2 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 5d9e2ed..86be66f 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -206,7 +206,7 @@ _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
#define FLUSH_VERTICES(ctx, newstate) \
do { \
if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
+ _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \
if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \
ctx->NewState |= newstate; \
@@ -225,7 +225,7 @@ do { \
#define FLUSH_CURRENT(ctx, newstate) \
do { \
if (MESA_VERBOSE & VERBOSE_STATE) \
- _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
+ _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \
if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
ctx->NewState |= newstate; \
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 54159bb..9cd32c3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -5105,11 +5105,9 @@ struct gl_memory_info
#ifdef DEBUG
extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
-# define MESA_FUNCTION __func__
#else
# define MESA_VERBOSE 0
# define MESA_DEBUG_FLAGS 0
-# define MESA_FUNCTION "a function"
#endif
--
2.7.4
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