[Mesa-dev] [PATCH 3/3] mesa: remove MESA_FUNCTION

Brian Paul brianp at vmware.com
Fri Jan 26 16:39:18 UTC 2018


Just use __func__ in the two macros where it was used.
---
 src/mesa/main/context.h | 4 ++--
 src/mesa/main/mtypes.h  | 2 --
 2 files changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 5d9e2ed..86be66f 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -206,7 +206,7 @@ _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
 #define FLUSH_VERTICES(ctx, newstate)				\
 do {								\
    if (MESA_VERBOSE & VERBOSE_STATE)				\
-      _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
+      _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__);	\
    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
    ctx->NewState |= newstate;					\
@@ -225,7 +225,7 @@ do {								\
 #define FLUSH_CURRENT(ctx, newstate)				\
 do {								\
    if (MESA_VERBOSE & VERBOSE_STATE)				\
-      _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION);	\
+      _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__);	\
    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
    ctx->NewState |= newstate;					\
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 54159bb..9cd32c3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -5105,11 +5105,9 @@ struct gl_memory_info
 #ifdef DEBUG
 extern int MESA_VERBOSE;
 extern int MESA_DEBUG_FLAGS;
-# define MESA_FUNCTION __func__
 #else
 # define MESA_VERBOSE 0
 # define MESA_DEBUG_FLAGS 0
-# define MESA_FUNCTION "a function"
 #endif
 
 
-- 
2.7.4



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