[Mesa-dev] [PATCH shaderdb 1/3] run: split out helper to create contexts
mattst88 at gmail.com
Mon Jan 29 23:25:53 UTC 2018
All three look good to me. Thanks for doing this. It's been on my todo
list for a while.
The ES shaders we have in our internal shader-db have been working
because of ARB_ES*_compatibility, which I guess could be used to avoid
some API switches, but that only worked out more or less by accident
in the current code.
Reviewed-by: Matt Turner <mattst88 at gmail.com>
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