[Mesa-dev] [Bug 104777] Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 30 15:13:58 UTC 2018


--- Comment #2 from Juan A. Suarez <jasuarez at igalia.com> ---
I've sent a patch for review that I think should fix this issue.


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