[Mesa-dev] [PATCH 8/8] mesa: use gl_vert_attrib enum type in more places

Gert Wollny gw.fossdev at gmail.com
Tue Jan 30 17:57:00 UTC 2018


Am Dienstag, den 30.01.2018, 08:26 -0700 schrieb Brian Paul:
> On 01/30/2018 01:38 AM, Gert Wollny wrote:
> > Am Montag, den 29.01.2018, 13:42 -0700 schrieb Brian Paul:
> > > Slightly better readbility.
> > > ---
> > >   src/mesa/main/arrayobj.c |  2 +-
> > >   src/mesa/main/varray.c   | 12 ++++++------
> > >   src/mesa/main/varray.h   |  4 ++--
> > >   3 files changed, 9 insertions(+), 9 deletions(-)
> > > 
> > > diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
> > > index ea9b316..1951638 100644
> > > --- a/src/mesa/main/arrayobj.c
> > > +++ b/src/mesa/main/arrayobj.c
> > > @@ -231,7 +231,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
> > >   static void
> > >   init_array(struct gl_context *ctx,
> > >              struct gl_vertex_array_object *vao,
> > > -           GLuint index, GLint size, GLint type)
> > > +           gl_vert_attrib index, GLint size, GLint type)
> > >   {
> > >      struct gl_array_attributes *array = &vao-
> > > >VertexAttrib[index];
> > >      struct gl_vertex_buffer_binding *binding = &vao-
> > > > BufferBinding[index];
> > 
> > This conflicts with d5f42f96e16f4b12, you added an asset there.
> 
> Yeah, I rebased/reordered my patches several times (same story with 
> patch 4/8).  This change is still applicable.  Can I assume your R-b
> for the rest of the patch?
Yes, I took a second look now. 


> 
> > 
> > With that patches 1-3 and 5-7 are
> >    Reviewed-by: Gert Wollny <gw.fossdev at gmail.com>
> 
> Thanks.
> 
> -Brian
> 
> 
> > 
> > 
> > > diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> > > index 6c022b4..b2783e2 100644
> > > --- a/src/mesa/main/varray.c
> > > +++ b/src/mesa/main/varray.c
> > > @@ -132,7 +132,7 @@ type_to_bit(const struct gl_context *ctx,
> > > GLenum
> > > type)
> > >   static void
> > >   vertex_attrib_binding(struct gl_context *ctx,
> > >                         struct gl_vertex_array_object *vao,
> > > -                      GLuint attribIndex,
> > > +                      gl_vert_attrib attribIndex,
> > >                         GLuint bindingIndex)
> > >   {
> > >      struct gl_array_attributes *array = &vao-
> > > > VertexAttrib[attribIndex];
> > > 
> > > @@ -294,7 +294,7 @@ get_array_format(const struct gl_context
> > > *ctx,
> > > GLint sizeMax, GLint *size)
> > >   void
> > >   _mesa_update_array_format(struct gl_context *ctx,
> > >                             struct gl_vertex_array_object *vao,
> > > -                          GLuint attrib, GLint size, GLenum
> > > type,
> > > +                          gl_vert_attrib attrib, GLint size,
> > > GLenum
> > > type,
> > >                             GLenum format, GLboolean normalized,
> > >                             GLboolean integer, GLboolean doubles,
> > >                             GLuint relativeOffset)
> > > @@ -1063,7 +1063,7 @@ _mesa_VertexAttribLPointer(GLuint index,
> > > GLint
> > > size, GLenum type,
> > >   void
> > >   _mesa_enable_vertex_array_attrib(struct gl_context *ctx,
> > >                                    struct gl_vertex_array_object
> > > *vao,
> > > -                                 unsigned attrib)
> > > +                                 gl_vert_attrib attrib)
> > >   {
> > >      assert(attrib >= VERT_ATTRIB_GENERIC0);
> > >      assert(attrib < ARRAY_SIZE(vao->VertexAttrib));
> > > @@ -1965,7 +1965,7 @@ _mesa_VertexAttribDivisor_no_error(GLuint
> > > index, GLuint divisor)
> > >   {
> > >      GET_CURRENT_CONTEXT(ctx);
> > >   
> > > -   const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
> > > +   const gl_vert_attrib genericIndex =
> > > VERT_ATTRIB_GENERIC(index);
> > >      struct gl_vertex_array_object * const vao = ctx->Array.VAO;
> > >   
> > >      assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib));
> > > @@ -1996,7 +1996,7 @@ _mesa_VertexAttribDivisor(GLuint index,
> > > GLuint
> > > divisor)
> > >   {
> > >      GET_CURRENT_CONTEXT(ctx);
> > >   
> > > -   const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
> > > +   const gl_vert_attrib genericIndex =
> > > VERT_ATTRIB_GENERIC(index);
> > >      struct gl_vertex_array_object * const vao = ctx->Array.VAO;
> > >   
> > >      if (!ctx->Extensions.ARB_instanced_arrays) {
> > > @@ -2856,7 +2856,7 @@ _mesa_print_arrays(struct gl_context *ctx)
> > >   
> > >      fprintf(stderr, "Array Object %u\n", vao->Name);
> > >   
> > > -   unsigned i;
> > > +   gl_vert_attrib i;
> > >      for (i = 0; i < VERT_ATTRIB_MAX; ++i) {
> > >         const struct gl_array_attributes *array = &vao-
> > > > VertexAttrib[i];
> > > 
> > >         if (!array->Enabled)
> > > diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
> > > index 79ecd9a..fe7eb81 100644
> > > --- a/src/mesa/main/varray.h
> > > +++ b/src/mesa/main/varray.h
> > > @@ -96,7 +96,7 @@ _mesa_set_drawing_arrays(struct gl_context
> > > *ctx,
> > >   extern void
> > >   _mesa_update_array_format(struct gl_context *ctx,
> > >                             struct gl_vertex_array_object *vao,
> > > -                          GLuint attrib, GLint size, GLenum
> > > type,
> > > +                          gl_vert_attrib attrib, GLint size,
> > > GLenum
> > > type,
> > >                             GLenum format, GLboolean normalized,
> > >                             GLboolean integer, GLboolean doubles,
> > >                             GLuint relativeOffset);
> > > @@ -104,7 +104,7 @@ _mesa_update_array_format(struct gl_context
> > > *ctx,
> > >   extern void
> > >   _mesa_enable_vertex_array_attrib(struct gl_context *ctx,
> > >                                    struct gl_vertex_array_object
> > > *vao,
> > > -                                 unsigned attrib);
> > > +                                 gl_vert_attrib attrib);
> > >   
> > >   extern void
> > >   _mesa_bind_vertex_buffer(struct gl_context *ctx,
> 
> 


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