[Mesa-dev] [PATCH v2 17/24] anv: Use blorp_ccs_ambiguate instead of fast-clears

Jason Ekstrand jason at jlekstrand.net
Wed Jan 31 00:25:59 UTC 2018


On Tue, Jan 30, 2018 at 2:54 PM, Nanley Chery <nanleychery at gmail.com> wrote:

> On Fri, Jan 19, 2018 at 03:47:34PM -0800, Jason Ekstrand wrote:
> > Even though the blorp pass looks a bit on the sketchy side, the end
> > result in the Vulkan driver is very nice.  Instead of having this weird
> > case where you do a fast clear and then maybe have to resolve, we just
> > do the ambiguate and are done with it.  The ambiguate does exactly what
> > we want of setting all the CCS values to 0 which puts it inot the
>                                                            ^
>                                                            in
> > pass-through state.
> >
> > This should also improve performance a bit in certain cases.  For
> > instance, if we did a transition from UNDEFINED to GENERAL for a surface
> > that doesn't have CCS enabled all the time, we would end up doing a
> > fast-clear and then a full resolve which ends up touching every byte in
> > the main surface as well as the CCS.  With the ambiguate pass, that
> > transition only touches the CCS.
> > ---
> >  src/intel/vulkan/anv_blorp.c       |  5 ++++
> >  src/intel/vulkan/genX_cmd_buffer.c | 54 +++++++++---------------------
> --------
> >  2 files changed, 17 insertions(+), 42 deletions(-)
> >
> > diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
> > index 05efc6d..3698543 100644
> > --- a/src/intel/vulkan/anv_blorp.c
> > +++ b/src/intel/vulkan/anv_blorp.c
> > @@ -1792,6 +1792,11 @@ anv_image_ccs_op(struct anv_cmd_buffer
> *cmd_buffer,
> >                          surf.surf->format, isl_to_blorp_fast_clear_op(
> ccs_op));
> >        break;
> >     case ISL_AUX_OP_AMBIGUATE:
> > +      for (uint32_t a = 0; a < layer_count; a++) {
> > +         const uint32_t layer = base_layer + a;
> > +         blorp_ccs_ambiguate(&batch, &surf, level, layer);
> > +      }
> > +      break;
> >     default:
> >        unreachable("Unsupported CCS operation");
> >     }
> > diff --git a/src/intel/vulkan/genX_cmd_buffer.c
> b/src/intel/vulkan/genX_cmd_buffer.c
> > index 77fdadf..9e2eba3 100644
> > --- a/src/intel/vulkan/genX_cmd_buffer.c
> > +++ b/src/intel/vulkan/genX_cmd_buffer.c
> > @@ -486,15 +486,6 @@ init_fast_clear_state_entry(struct anv_cmd_buffer
> *cmd_buffer,
> >     uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
> >     enum isl_aux_usage aux_usage = image->planes[plane].aux_usage;
> >
> > -   /* The resolve flag should updated to signify that
> fast-clear/compression
> > -    * data needs to be removed when leaving the undefined layout. Such
> data
> > -    * may need to be removed if it would cause accesses to the color
> buffer
> > -    * to return incorrect data. The fast clear data in CCS_D buffers
> should
> > -    * be removed because CCS_D isn't enabled all the time.
> > -    */
> > -   genX(set_image_needs_resolve)(cmd_buffer, image, aspect, level,
> > -                                 aux_usage == ISL_AUX_USAGE_NONE);
> > -
> >     /* The fast clear value dword(s) will be copied into a surface state
> object.
> >      * Ensure that the restrictions of the fields in the dword(s) are
> followed.
> >      *
> > @@ -677,10 +668,9 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >        for (unsigned level = base_level; level < last_level_num; level++)
> >           init_fast_clear_state_entry(cmd_buffer, image, aspect, level);
> >
> > -      /* Initialize the aux buffers to enable correct rendering. This
> operation
> > -       * requires up to two steps: one to rid the aux buffer of data
> that may
> > -       * cause GPU hangs, and another to ensure that writes done
> without aux
> > -       * will be visible to reads done with aux.
> > +      /* Initialize the aux buffers to enable correct rendering.  In
> order to
> > +       * ensure that things such as storage images work correctly, aux
> buffers
> > +       * are initialized to the pass-through state.
>
> Only CCS is initialized to the pass-through state while MCS is
> fast-cleared. We may also want to update the comment below since we're
> no longer fast-clearing CCS.
>

Right.  I've replaced this entire comment with:

      /* Initialize the aux buffers to enable correct rendering.  In order
to
       * ensure that things such as storage images work correctly, aux
buffers
       * need to be initialized to valid data.
       *
       * Having an aux buffer with invalid data is a problem for two
reasons:
       *
       *  1) Having an invalid value in the buffer can confuse the hardware.
       *     For instance, with CCS_E on SKL, a two-bit CCS value of 2 is
       *     invalid and leads to the hardware doing strange things.  It
       *     doesn't hang as far as we can tell but rendering corruption can
       *     occur.
       *
       *  2) If this transition is into the GENERAL layout and we then use
the
       *     image as a storage image, then we must have the aux buffer in
the
       *     pass-through state so that, if we then go to texture from the
       *     image, we get the results of our storage image writes and not
the
       *     fast clear color or other random data.
       *
       * For CCS both of the problems above are real demonstrable issues.
In
       * that case, the only thing we can do is to perform an ambiguate to
       * transition the aux surface into the pass-through state.
       *
       * For MCS, (2) is never an issue because we don't support
multisampled
       * storage images.  In theory, issue (1) is a problem with MCS but
we've
       * never seen it in the wild.  For 4x and 16x, all bit patters could,
in
       * theory, be interpreted as something but we don't know that all bit
       * patterns are actually valid.  For 2x and 8x, you could easily end
up
       * with the MCS referring to an invalid plane because not all bits of
       * the MCS value are actually used.  Even though we've never seen
issues
       * in the wild, it's best to play it safe and initialize the MCS.  We
       * can use a fast-clear for MCS because we only ever touch from render
       * and texture (no image load store).
       */

>         *
> >         * Having an aux buffer with invalid data is possible for CCS
> buffers
> >         * SKL+ and for MCS buffers with certain sample counts (2x and
> 8x). One
> > @@ -692,16 +682,18 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >         * We don't have any data to show that this is a problem, but we
> want to
> >         * avoid causing difficult-to-debug problems.
> >         */
> > -      if (GEN_GEN >= 9 && image->samples == 1) {
> > +      if (image->samples == 1) {
> >           for (uint32_t l = 0; l < level_count; l++) {
> >              const uint32_t level = base_level + l;
> >              const uint32_t level_layer_count =
> >                 MIN2(layer_count, anv_image_aux_layers(image, aspect,
> level));
> >              anv_image_ccs_op(cmd_buffer, image, aspect, level,
> >                               base_layer, level_layer_count,
> > -                             ISL_AUX_OP_FAST_CLEAR, false);
> > +                             ISL_AUX_OP_AMBIGUATE, false);
> > +            genX(set_image_needs_resolve)(cmd_buffer, image,
> > +                                          aspect, level, false);
> >           }
> > -      } else if (image->samples > 1) {
> > +      } else {
> >           if (image->samples == 4 || image->samples == 16) {
> >              anv_perf_warn(cmd_buffer->device->instance, image,
> >                            "Doing a potentially unnecessary fast-clear
> to "
> > @@ -712,32 +704,10 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >           anv_image_mcs_op(cmd_buffer, image, aspect,
> >                            base_layer, layer_count,
> >                            ISL_AUX_OP_FAST_CLEAR, false);
> > -      }
> > -      /* At this point, some elements of the CCS buffer may have the
> fast-clear
> > -       * bit-arrangement. As the user writes to a subresource, we need
> to have
> > -       * the associated CCS elements enter the ambiguated state. This
> enables
> > -       * reads (implicit or explicit) to reflect the user-written data
> instead
> > -       * of the clear color. The only time such elements will not
> change their
> > -       * state as described above, is in a final layout that doesn't
> have CCS
> > -       * enabled. In this case, we must force the associated CCS
> buffers of the
> > -       * specified range to enter the ambiguated state in advance.
> > -       */
> > -      if (image->samples == 1 &&
> > -          image->planes[plane].aux_usage != ISL_AUX_USAGE_CCS_E &&
> > -          final_layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
> > -         /* The CCS_D buffer may not be enabled in the final layout.
> Call this
> > -          * function again with a initial layout of
> COLOR_ATTACHMENT_OPTIMAL
> > -          * to perform a resolve.
> > -          */
> > -          anv_perf_warn(cmd_buffer->device->instance, image,
> > -                        "Performing an additional resolve for CCS_D
> layout "
> > -                        "transition. Consider always leaving it on or "
> > -                        "performing an ambiguation pass.");
> > -         transition_color_buffer(cmd_buffer, image, aspect,
> > -                                 base_level, level_count,
> > -                                 base_layer, layer_count,
> > -                                 VK_IMAGE_LAYOUT_COLOR_
> ATTACHMENT_OPTIMAL,
> > -                                 final_layout);
>
> Nice to be rid of this.
>

Yup.


> > +         for (unsigned level = base_level; level < last_level_num;
> level++) {
> > +            genX(set_image_needs_resolve)(cmd_buffer, image,
> > +                                          aspect, level, true);
> > +         }
>
> Why set needs resolve true here?
>

There's no particularly good reason.  I'll delete it.  We never do MCS
resolves anyway.  When the time comes for me to go hook up MCS fast-clears
again, we can sort it out then.
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