[Mesa-dev] [PATCH 1/4] mesa: don't flag _NEW_COLOR for KHR adv.blend if prog constant doesn't change

Ian Romanick idr at freedesktop.org
Wed Jan 31 03:34:57 UTC 2018


On 01/30/2018 07:48 AM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> This only affects drivers that set DriverFlags.NewBlend.
> ---
>  src/mesa/main/blend.c             |  6 ++++--
>  src/mesa/main/blend.h             | 41 +++++++++++++++++++++++++++++++--------
>  src/mesa/main/enable.c            | 14 +++++++++----
>  src/mesa/program/prog_statevars.c |  3 ++-
>  4 files changed, 49 insertions(+), 15 deletions(-)
> 
> diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
> index 6b379f2..ec8e27e 100644
> --- a/src/mesa/main/blend.c
> +++ b/src/mesa/main/blend.c
> @@ -528,21 +528,22 @@ _mesa_BlendEquation( GLenum mode )
>  
>     if (!changed)
>        return;
>  
>  
>     if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
>        _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
>        return;
>     }
>  
> -   _mesa_flush_vertices_for_blend_state(ctx);
> +   _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
> +                                      advanced_mode);
>  
>     for (buf = 0; buf < numBuffers; buf++) {
>        ctx->Color.Blend[buf].EquationRGB = mode;
>        ctx->Color.Blend[buf].EquationA = mode;
>     }
>     ctx->Color._BlendEquationPerBuffer = GL_FALSE;
>     ctx->Color._AdvancedBlendMode = advanced_mode;
>  
>     if (ctx->Driver.BlendEquationSeparate)
>        ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
> @@ -553,21 +554,22 @@ _mesa_BlendEquation( GLenum mode )
>   * Set blend equation for one color buffer/target.
>   */
>  static void
>  blend_equationi(struct gl_context *ctx, GLuint buf, GLenum mode,
>                  enum gl_advanced_blend_mode advanced_mode)
>  {
>     if (ctx->Color.Blend[buf].EquationRGB == mode &&
>         ctx->Color.Blend[buf].EquationA == mode)
>        return;  /* no change */
>  
> -   _mesa_flush_vertices_for_blend_state(ctx);
> +   _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
> +                                      advanced_mode);
>     ctx->Color.Blend[buf].EquationRGB = mode;
>     ctx->Color.Blend[buf].EquationA = mode;
>     ctx->Color._BlendEquationPerBuffer = GL_TRUE;
>  
>     if (buf == 0)
>        ctx->Color._AdvancedBlendMode = advanced_mode;
>  }
>  
>  
>  void GLAPIENTRY
> diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
> index 2454e0c..cba5a98 100644
> --- a/src/mesa/main/blend.h
> +++ b/src/mesa/main/blend.h
> @@ -147,28 +147,53 @@ extern void
>  _mesa_update_clamp_vertex_color(struct gl_context *ctx,
>                                  const struct gl_framebuffer *drawFb);
>  
>  extern mesa_format
>  _mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
>  
>  extern void  
>  _mesa_init_color( struct gl_context * ctx );
>  
>  
> +static inline unsigned
> +_mesa_get_advanded_blend_sh_constant(GLbitfield blend_enabled,
> +                                     enum gl_advanced_blend_mode mode)
> +{
> +   return blend_enabled ? mode : 0;

Should this be BLEND_NONE with a return type enum gl_advanced_blend_mode?

> +}
> +
> +static inline bool
> +_mesa_advanded_blend_sh_constant_changed(struct gl_context *ctx,
> +                                         GLbitfield new_blend_enabled,
> +                                         enum gl_advanced_blend_mode new_mode)
> +{
> +   return _mesa_get_advanded_blend_sh_constant(new_blend_enabled, new_mode) !=
> +          _mesa_get_advanded_blend_sh_constant(ctx->Color.BlendEnabled,
> +                                               ctx->Color._AdvancedBlendMode);
> +}
> +
>  static inline void
>  _mesa_flush_vertices_for_blend_state(struct gl_context *ctx)
>  {
> -   /* The advanced blend mode needs _NEW_COLOR to update the state constant,
> -    * so we have to set it. This is inefficient.
> -    * This should only be done for states that affect the state constant.
> -    * It shouldn't be done for other blend states.
> -    */
> -   if (_mesa_has_KHR_blend_equation_advanced(ctx) ||
> -       !ctx->DriverFlags.NewBlend) {
> +   if (!ctx->DriverFlags.NewBlend) {
>        FLUSH_VERTICES(ctx, _NEW_COLOR);
>     } else {
>        FLUSH_VERTICES(ctx, 0);
> +      ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
> +   }
> +}
> +
> +static inline void
> +_mesa_flush_vertices_for_blend_adv(struct gl_context *ctx,
> +                                   GLbitfield new_blend_enabled,
> +                                   enum gl_advanced_blend_mode new_mode)
> +{
> +   /* The advanced blend mode needs _NEW_COLOR to update the state constant. */
> +   if (_mesa_has_KHR_blend_equation_advanced(ctx) &&
> +       _mesa_advanded_blend_sh_constant_changed(ctx, new_blend_enabled,
> +                                                new_mode)) {
> +      FLUSH_VERTICES(ctx, _NEW_COLOR);
>     }
> -   ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
> +   _mesa_flush_vertices_for_blend_state(ctx);

This is going to cause FLUSH_VERTICES twice.  This is supposed to be an
optimization, so it seems best to avoid that.

>  }
>  
>  #endif
> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
> index c859a7a..b09aca3 100644
> --- a/src/mesa/main/enable.c
> +++ b/src/mesa/main/enable.c
> @@ -317,21 +317,22 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
>           if (ctx->Eval.AutoNormal == state)
>              return;
>           FLUSH_VERTICES(ctx, _NEW_EVAL);
>           ctx->Eval.AutoNormal = state;
>           break;
>        case GL_BLEND:
>           {
>              GLbitfield newEnabled =
>                 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
>              if (newEnabled != ctx->Color.BlendEnabled) {
> -               _mesa_flush_vertices_for_blend_state(ctx);
> +               _mesa_flush_vertices_for_blend_adv(ctx, newEnabled,
> +                                               ctx->Color._AdvancedBlendMode);
>                 ctx->Color.BlendEnabled = newEnabled;
>              }
>           }
>           break;
>        case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
>        case GL_CLIP_DISTANCE1:
>        case GL_CLIP_DISTANCE2:
>        case GL_CLIP_DISTANCE3:
>        case GL_CLIP_DISTANCE4:
>        case GL_CLIP_DISTANCE5:
> @@ -1186,25 +1187,30 @@ _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
>     case GL_BLEND:
>        if (!ctx->Extensions.EXT_draw_buffers2) {
>           goto invalid_enum_error;
>        }
>        if (index >= ctx->Const.MaxDrawBuffers) {
>           _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
>                       state ? "glEnableIndexed" : "glDisableIndexed", index);
>           return;
>        }
>        if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
> -         _mesa_flush_vertices_for_blend_state(ctx);
> +         GLbitfield enabled = ctx->Color.BlendEnabled;
> +
>           if (state)
> -            ctx->Color.BlendEnabled |= (1 << index);
> +            enabled |= (1 << index);
>           else
> -            ctx->Color.BlendEnabled &= ~(1 << index);
> +            enabled &= ~(1 << index);
> +
> +         _mesa_flush_vertices_for_blend_adv(ctx, enabled,
> +                                            ctx->Color._AdvancedBlendMode);
> +         ctx->Color.BlendEnabled = enabled;
>        }
>        break;
>     case GL_SCISSOR_TEST:
>        if (index >= ctx->Const.MaxViewports) {
>           _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
>                       state ? "glEnablei" : "glDisablei", index);
>           return;
>        }
>        if (((ctx->Scissor.EnableFlags >> index) & 1) != state) {
>           FLUSH_VERTICES(ctx,
> diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
> index b69895c..9705071 100644
> --- a/src/mesa/program/prog_statevars.c
> +++ b/src/mesa/program/prog_statevars.c
> @@ -591,21 +591,22 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
>           return;
>  
>        case STATE_TES_PATCH_VERTICES_IN:
>           if (ctx->TessCtrlProgram._Current)
>              val[0].i = ctx->TessCtrlProgram._Current->info.tess.tcs_vertices_out;
>           else
>              val[0].i = ctx->TessCtrlProgram.patch_vertices;
>           return;
>  
>        case STATE_ADVANCED_BLENDING_MODE:
> -         val[0].i = ctx->Color.BlendEnabled ? ctx->Color._AdvancedBlendMode : 0;
> +         val[0].i = _mesa_get_advanded_blend_sh_constant(
> +                      ctx->Color.BlendEnabled, ctx->Color._AdvancedBlendMode);
>           return;
>  
>        /* XXX: make sure new tokens added here are also handled in the 
>         * _mesa_program_state_flags() switch, below.
>         */
>        default:
>           /* Unknown state indexes are silently ignored here.
>            * Drivers may do something special.
>            */
>           return;
> 



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