[Mesa-dev] [Bug 104777] Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 31 15:39:09 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104777

Anton Sudak <anton.sudak at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |anton.sudak at gmail.com

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