[Mesa-dev] [Bug 104777] Attaching multiple shader objects for the same stage to a GLSL program triggers a linker error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 31 15:39:09 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104777
Anton Sudak <anton.sudak at gmail.com> changed:
What |Removed |Added
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CC| |anton.sudak at gmail.com
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