[Mesa-dev] [PATCH v2] i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8
Rafael Antognolli
rafael.antognolli at intel.com
Wed Jan 31 18:53:24 UTC 2018
Ugh, I had to read this change many times to understand it, but I do
think it makes sense. The comments in the code helped a lot too.
Reviewed-by: Rafael Antognolli <rafael.antognolli at intel.com>
On Mon, Jan 29, 2018 at 06:25:30PM +0200, Andres Gomez wrote:
> The emission of vertex attributes corresponding to dvec3 and dvec4
> vertex shader input variables was not correct when the <size> passed
> to the VertexAttribL* commands was <= 2.
>
> In 61a8a55f557 ("i965/gen8: Fix vertex attrib upload for dvec3/4
> shader inputs"), for gen8+ we needed to determine if the attrib was
> dual slot to emit 128 or 256-bit, independently of the VAO size.
>
> Similarly, for gen < 8 we also need to determine whether the attrib is
> dual slot to force the emission of 256-bits through 2 uploads.
>
> Additionally, we make use of the ISL_FORMAT_R32_FLOAT format in this
> second upload to fill these unspecified components with zeros, as we
> also do for gen8+.
>
> Fixes the following test on Haswell:
> KHR-GL46.vertex_attrib_binding.basic-inputL-case1
>
> v2: Added more inline comments to explain why we are using
> ISL_FORMAT_R32_FLOAT and its consequences, as requested by
> Alejandro and Antía.
>
> Fixes: 75968a668e4 ("i965/gen7: expose OpenGL 4.2 on Haswell when
> supported")
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103006
> Cc: Alejandro Piñeiro <apinheiro at igalia.com>
> Cc: Juan A. Suarez Romero <jasuarez at igalia.com>
> Cc: Antia Puentes <apuentes at igalia.com>
> Cc: Rafael Antognolli <rafael.antognolli at intel.com>
> Cc: Kenneth Graunke <kenneth at whitecape.org>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
> Reviewed-by: Antia Puentes <apuentes at igalia.com>
> ---
> src/mesa/drivers/dri/i965/genX_state_upload.c | 32 ++++++++++++++++++++++-----
> 1 file changed, 27 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c
> index aa4d64d08e2..a39a254dacd 100644
> --- a/src/mesa/drivers/dri/i965/genX_state_upload.c
> +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
> @@ -364,11 +364,15 @@ is_passthru_format(uint32_t format)
> }
>
> UNUSED static int
> -uploads_needed(uint32_t format)
> +uploads_needed(uint32_t format,
> + bool is_dual_slot)
> {
> if (!is_passthru_format(format))
> return 1;
>
> + if (is_dual_slot)
> + return 2;
> +
> switch (format) {
> case ISL_FORMAT_R64_PASSTHRU:
> case ISL_FORMAT_R64G64_PASSTHRU:
> @@ -397,11 +401,19 @@ downsize_format_if_needed(uint32_t format,
> if (!is_passthru_format(format))
> return format;
>
> + /* ISL_FORMAT_R64_PASSTHRU and ISL_FORMAT_R64G64_PASSTHRU with an upload ==
> + * 1 means that we have been forced to do 2 uploads for a size <= 2. This
> + * happens with gen < 8 and dvec3 or dvec4 vertex shader input
> + * variables. In those cases, we return ISL_FORMAT_R32_FLOAT as a way of
> + * flagging that we want to fill with zeroes this second forced upload.
> + */
> switch (format) {
> case ISL_FORMAT_R64_PASSTHRU:
> - return ISL_FORMAT_R32G32_FLOAT;
> + return !upload ? ISL_FORMAT_R32G32_FLOAT
> + : ISL_FORMAT_R32_FLOAT;
> case ISL_FORMAT_R64G64_PASSTHRU:
> - return ISL_FORMAT_R32G32B32A32_FLOAT;
> + return !upload ? ISL_FORMAT_R32G32B32A32_FLOAT
> + : ISL_FORMAT_R32_FLOAT;
>> case ISL_FORMAT_R64G64B64_PASSTHRU:
> return !upload ? ISL_FORMAT_R32G32B32A32_FLOAT
> : ISL_FORMAT_R32G32_FLOAT;
> @@ -420,6 +432,15 @@ static int
> upload_format_size(uint32_t upload_format)
> {
> switch (upload_format) {
> + case ISL_FORMAT_R32_FLOAT:
> +
> + /* downsized_format has returned this one in order to flag that we are
> + * performing a second upload which we want to have filled with
> + * zeroes. This happens with gen < 8, a size <= 2, and dvec3 or dvec4
> + * vertex shader input variables.
> + */
> +
> + return 0;
> case ISL_FORMAT_R32G32_FLOAT:
> return 2;
> case ISL_FORMAT_R32G32B32A32_FLOAT:
> @@ -517,7 +538,7 @@ genX(emit_vertices)(struct brw_context *brw)
> struct brw_vertex_element *input = brw->vb.enabled[i];
> uint32_t format = brw_get_vertex_surface_type(brw, input->glarray);
>
> - if (uploads_needed(format) > 1)
> + if (uploads_needed(format, input->is_dual_slot) > 1)
> nr_elements++;
> }
> #endif
> @@ -613,7 +634,8 @@ genX(emit_vertices)(struct brw_context *brw)
> uint32_t comp1 = VFCOMP_STORE_SRC;
> uint32_t comp2 = VFCOMP_STORE_SRC;
> uint32_t comp3 = VFCOMP_STORE_SRC;
> - const unsigned num_uploads = GEN_GEN < 8 ? uploads_needed(format) : 1;
> + const unsigned num_uploads = GEN_GEN < 8 ?
> + uploads_needed(format, input->is_dual_slot) : 1;
>
> #if GEN_GEN >= 8
> /* From the BDW PRM, Volume 2d, page 588 (VERTEX_ELEMENT_STATE):
> --
> 2.11.0
>
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