[Mesa-dev] [PATCH] mesa: remove usage of alloca in externalobjects.c v3

Andres Rodriguez andresx7 at gmail.com
Wed Jan 31 19:03:34 UTC 2018


Don't want an overly large numBufferBarriers/numTextureBarriers to blow
up the stack.

v2: handle malloc errors
v3: fix patch

Suggested-by: Emil Velikov <emil.velikov at collabora.com>
Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
---
 src/mesa/main/externalobjects.c | 48 +++++++++++++++++++++++++++++++++++------
 1 file changed, 42 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
index 463debd268..a28d6dba6f 100644
--- a/src/mesa/main/externalobjects.c
+++ b/src/mesa/main/externalobjects.c
@@ -713,91 +713,127 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore,
                        const GLuint *buffers,
                        GLuint numTextureBarriers,
                        const GLuint *textures,
                        const GLenum *srcLayouts)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_semaphore_object *semObj;
    struct gl_buffer_object **bufObjs;
    struct gl_texture_object **texObjs;
 
+   const char *func = "glWaitSemaphoreEXT";
+
    if (!ctx->Extensions.EXT_semaphore) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSemaphoreEXT(unsupported)");
+      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
       return;
    }
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    semObj = _mesa_lookup_semaphore_object(ctx, semaphore);
    if (!semObj)
       return;
 
    FLUSH_VERTICES(ctx, 0);
    FLUSH_CURRENT(ctx, 0);
 
-   bufObjs = alloca(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+   bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+   if (!bufObjs) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)",
+                  func, numBufferBarriers);
+      goto end;
+   }
+
    for (unsigned i = 0; i < numBufferBarriers; i++) {
       bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]);
    }
 
-   texObjs = alloca(sizeof(struct gl_texture_object **) * numTextureBarriers);
+   texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers);
+   if (!texObjs) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)",
+                  func, numTextureBarriers);
+      goto end;
+   }
+
    for (unsigned i = 0; i < numTextureBarriers; i++) {
       texObjs[i] = _mesa_lookup_texture(ctx, textures[i]);
    }
 
    ctx->Driver.ServerWaitSemaphoreObject(ctx, semObj,
                                          numBufferBarriers, bufObjs,
                                          numTextureBarriers, texObjs,
                                          srcLayouts);
+
+end:
+   free(bufObjs);
+   free(texObjs);
 }
 
 void GLAPIENTRY
 _mesa_SignalSemaphoreEXT(GLuint semaphore,
                          GLuint numBufferBarriers,
                          const GLuint *buffers,
                          GLuint numTextureBarriers,
                          const GLuint *textures,
                          const GLenum *dstLayouts)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_semaphore_object *semObj;
    struct gl_buffer_object **bufObjs;
    struct gl_texture_object **texObjs;
 
+   const char *func = "glSignalSemaphoreEXT";
+
    if (!ctx->Extensions.EXT_semaphore) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "glSignalSemaphoreEXT(unsupported)");
+      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
       return;
    }
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    semObj = _mesa_lookup_semaphore_object(ctx, semaphore);
    if (!semObj)
       return;
 
    FLUSH_VERTICES(ctx, 0);
    FLUSH_CURRENT(ctx, 0);
 
-   bufObjs = alloca(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+   bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+   if (!bufObjs) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)",
+                  func, numBufferBarriers);
+      goto end;
+   }
+
    for (unsigned i = 0; i < numBufferBarriers; i++) {
       bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]);
    }
 
-   texObjs = alloca(sizeof(struct gl_texture_object **) * numTextureBarriers);
+   texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers);
+   if (!texObjs) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)",
+                  func, numTextureBarriers);
+      goto end;
+   }
+
    for (unsigned i = 0; i < numTextureBarriers; i++) {
       texObjs[i] = _mesa_lookup_texture(ctx, textures[i]);
    }
 
    ctx->Driver.ServerSignalSemaphoreObject(ctx, semObj,
                                            numBufferBarriers, bufObjs,
                                            numTextureBarriers, texObjs,
                                            dstLayouts);
+
+end:
+   free(bufObjs);
+   free(texObjs);
 }
 
 void GLAPIENTRY
 _mesa_ImportMemoryFdEXT(GLuint memory,
                         GLuint64 size,
                         GLenum handleType,
                         GLint fd)
 {
    GET_CURRENT_CONTEXT(ctx);
 
-- 
2.14.1



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