[Mesa-dev] [PATCH 1/2 v2] intel/compiler: More DCE after lowering
Ian Romanick
idr at freedesktop.org
Tue Jul 3 20:31:33 UTC 2018
From: Ian Romanick <ian.d.romanick at intel.com>
Some of the lowering passes, nir_lower_locals_to_regs for example, can
cause some previously live code to be dead. This pass in particular
leaves a bunch of nir_instr_type_deref instructions floating around.
This causes shader-db runs on Gen5 through Haswell to spew tons of
messages like:
VS instruction not yet implemented by NIR->vec4
UnrealEngine4/EffectsCaveDemo/239.shader_test is one shader that
generates these messages. Cleaning up the dead code fixes that.
To verify, I did a shader-db before and after. Even though all the
messages are gone, the results make my brain hurt. :(
Haswell
total cycles in shared programs: 411890163 -> 411891145 (<.01%)
cycles in affected programs: 57016 -> 57998 (1.72%)
helped: 3
HURT: 11
helped stats (abs) min: 2 max: 154 x̄: 96.67 x̃: 134
helped stats (rel) min: 0.08% max: 2.23% x̄: 1.42% x̃: 1.96%
HURT stats (abs) min: 18 max: 686 x̄: 115.64 x̃: 20
HURT stats (rel) min: 0.81% max: 7.12% x̄: 1.87% x̃: 0.93%
95% mean confidence interval for cycles value: -51.39 191.67
95% mean confidence interval for cycles %-change: -0.14% 2.46%
Inconclusive result (value mean confidence interval includes 0).
Ivy Bridge
total cycles in shared programs: 259114802 -> 259115032 (<.01%)
cycles in affected programs: 24034 -> 24264 (0.96%)
helped: 1
HURT: 9
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.08% max: 0.08% x̄: 0.08% x̃: 0.08%
HURT stats (abs) min: 18 max: 48 x̄: 25.78 x̃: 20
HURT stats (rel) min: 0.80% max: 1.94% x̄: 1.08% x̃: 0.80%
95% mean confidence interval for cycles value: 12.42 33.58
95% mean confidence interval for cycles %-change: 0.54% 1.38%
Cycles are HURT.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Fixes: 5a02ffb733e nir: Rework lower_locals_to_regs to use deref instructions
Cc: Jason Ekstrand <jason at jlekstrand.net>
---
This patch replaces the previous patch 1. With this in place, the
change to vec4_visitor::nir_emit_instr is no longer needed.
src/intel/compiler/brw_nir.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index f2553519fac..74b39ad80a2 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -793,6 +793,8 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_lower_vec_to_movs);
}
+ OPT(nir_opt_dce);
+
/* This is the last pass we run before we start emitting stuff. It
* determines when we need to insert boolean resolves on Gen <= 5. We
* run it last because it stashes data in instr->pass_flags and we don't
--
2.14.4
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