[Mesa-dev] [PATCH] i965/miptree: Allocate MS texture BOs as BUSY

Nanley Chery nanleychery at gmail.com
Fri Jul 6 22:39:26 UTC 2018


These buffer objects are never accessed with the CPU.
---
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index eee83a7a963..3a1d064ef4b 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -694,8 +694,8 @@ miptree_create(struct brw_context *brw,
                enum intel_miptree_create_flags flags)
 {
    const struct gen_device_info *devinfo = &brw->screen->devinfo;
-   const uint32_t alloc_flags = (flags & MIPTREE_CREATE_BUSY) ?
-                                BO_ALLOC_BUSY : 0;
+   const uint32_t alloc_flags =
+      (flags & MIPTREE_CREATE_BUSY || num_samples > 1) ? BO_ALLOC_BUSY : 0;
    isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
 
    /* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
-- 
2.18.0



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