[Mesa-dev] [PATCH] i965/miptree: Allocate MS texture BOs as BUSY
Nanley Chery
nanleychery at gmail.com
Fri Jul 6 22:39:26 UTC 2018
These buffer objects are never accessed with the CPU.
---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index eee83a7a963..3a1d064ef4b 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -694,8 +694,8 @@ miptree_create(struct brw_context *brw,
enum intel_miptree_create_flags flags)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const uint32_t alloc_flags = (flags & MIPTREE_CREATE_BUSY) ?
- BO_ALLOC_BUSY : 0;
+ const uint32_t alloc_flags =
+ (flags & MIPTREE_CREATE_BUSY || num_samples > 1) ? BO_ALLOC_BUSY : 0;
isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
/* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
--
2.18.0
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