[Mesa-dev] [RFC PATCH] mesa/st: don't prematurely optimize for render targets when on virgl
gert.wollny at collabora.com
Tue Jul 10 15:11:16 UTC 2018
Am Dienstag, den 10.07.2018, 11:03 -0400 schrieb Ilia Mirkin:
> Here's how every real driver handles it:
> If it's a texture, don't support rgb-only formats (except r11g11b10f
> and so on).
> In the is_format_supported check, there are explicit tests for target
> == PIPE_BUFFER in order to allow the tbo_rgb32 case.
Great, thanks for the pointer,
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