[Mesa-dev] [PATCH 0/2] intel/fs: Liveness range improvements with partial writes
Jose Maria Casanova Crespo
jmcasanova at igalia.com
Fri Jul 13 13:31:03 UTC 2018
This series deal with the main performance issue in shader compilation
performance when 8/16-bit types are used.
This series avoid extending the liveness range of variables that use a
partial register. We track in the liveness analysis which bytes of the
register are defined and not used before its definition inside each block.
This helps to remove almost all the spilling generated spuriously because
of the overextended liveness range. This increased register pressure
unnecessary. We improving 8bit_storage VK-CTS tests executions time 25x
faster removing almost all the spilling in the tests. The sames applys to
At the same time we have some nice improvements in shader-db without impact
in the execution time. See patch[2/2] for details.
In a follow up I would like to extend this approach to intra-block to
livein/liveout calculation but I've haven't found yet a case where I
see any improvements in the generated code and I have still pending to
deal with an important increase in compilation time in my WIP solution.
Jose Maria Casanova Crespo (2):
intel/fs: New method for register_byte_use_pattern for fs_inst
intel/fs: Improve liveness range calculation for partial writes
src/intel/compiler/brw_fs.cpp | 183 +++++++++++++++++++
src/intel/compiler/brw_fs_live_variables.cpp | 32 +++-
src/intel/compiler/brw_fs_live_variables.h | 9 +
src/intel/compiler/brw_ir_fs.h | 1 +
4 files changed, 217 insertions(+), 8 deletions(-)
Cc: Francisco Jerez <currojerez at riseup.net>
Cc: Jason Ekstrand <jason at jlekstrand.net>
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