[Mesa-dev] [PATCH 1/3] meson: Define NDEBUG for non-debug-builds

Rob Clark robdclark at gmail.com
Tue Jul 17 13:01:46 UTC 2018


On Mon, Apr 16, 2018 at 5:19 PM, Dylan Baker <dylan at pnwbakers.com> wrote:
> Quoting Jan Alexander Steffens (heftig) (2018-04-14 10:23:20)
>> This is for parity with autotools. We were suddenly getting assertion
>> failures after switching to meson, see [1].
>>
>> [1]: https://bugs.archlinux.org/task/58218
>>
>> Signed-off-by: Jan Alexander Steffens (heftig) <jan.steffens at gmail.com>
>> ---
>>  meson.build | 2 ++
>>  1 file changed, 2 insertions(+)
>>
>> diff --git a/meson.build b/meson.build
>> index a4dfa62255..931e0389e6 100644
>> --- a/meson.build
>> +++ b/meson.build
>> @@ -705,6 +705,8 @@ endif
>>  # Define DEBUG for debug builds only (debugoptimized is not included on this one)
>>  if get_option('buildtype') == 'debug'
>>    pre_args += '-DDEBUG'
>> +else
>> +  pre_args += '-DNDEBUG'
>>  endif
>>
>>  if get_option('shader-cache')
>> --
>> 2.16.2
>
> NAK.
>
> meson has -Db_ndebug for controlling NDEBUG, which is done separately from
> optimization levels, this is in our documentation as well as the meson
> documentation. For builds without asserts, set b_ndebug=true.
>

Is it possible to make b_ndebug default to true for release builds?
That would be far less surprising..

BR,
-R


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