[Mesa-dev] [PATCH 1/3] meson: Define NDEBUG for non-debug-builds
robdclark at gmail.com
Tue Jul 17 13:01:46 UTC 2018
On Mon, Apr 16, 2018 at 5:19 PM, Dylan Baker <dylan at pnwbakers.com> wrote:
> Quoting Jan Alexander Steffens (heftig) (2018-04-14 10:23:20)
>> This is for parity with autotools. We were suddenly getting assertion
>> failures after switching to meson, see .
>> : https://bugs.archlinux.org/task/58218
>> Signed-off-by: Jan Alexander Steffens (heftig) <jan.steffens at gmail.com>
>> meson.build | 2 ++
>> 1 file changed, 2 insertions(+)
>> diff --git a/meson.build b/meson.build
>> index a4dfa62255..931e0389e6 100644
>> --- a/meson.build
>> +++ b/meson.build
>> @@ -705,6 +705,8 @@ endif
>> # Define DEBUG for debug builds only (debugoptimized is not included on this one)
>> if get_option('buildtype') == 'debug'
>> pre_args += '-DDEBUG'
>> + pre_args += '-DNDEBUG'
>> if get_option('shader-cache')
> meson has -Db_ndebug for controlling NDEBUG, which is done separately from
> optimization levels, this is in our documentation as well as the meson
> documentation. For builds without asserts, set b_ndebug=true.
Is it possible to make b_ndebug default to true for release builds?
That would be far less surprising..
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