[Mesa-dev] [PATCH 1/2] i965/misc: Use depth/stencil surf's tiling on gen4-5
Mark Janes
mark.a.janes at intel.com
Tue Jul 17 14:42:34 UTC 2018
Tested-by: Mark Janes <mark.a.janes at intel.com>
Nanley Chery <nanleychery at gmail.com> writes:
> Make the 3D engine aware of the depth/stencil surface's tiling before
> doing any render operations.
>
> Fixes fbe01625f6bf2cef6742e1ff0d3d44a2afec003e
> ("i965/miptree: Share tiling_flags in miptree_create").
>
> Reported-by: Mark Janes <mark.a.janes at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_misc_state.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
> index 9a663b1d61c..5cf704ff0e9 100644
> --- a/src/mesa/drivers/dri/i965/brw_misc_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
> @@ -267,6 +267,7 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw,
> uint32_t depthbuffer_format = BRW_DEPTHFORMAT_D32_FLOAT;
> uint32_t depth_offset = 0;
> uint32_t width = 1, height = 1;
> + bool tiled_surface = true;
>
> /* If there's a packed depth/stencil bound to stencil only, we need to
> * emit the packed depth/stencil buffer packet.
> @@ -282,6 +283,7 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw,
> depth_offset = brw->depthstencil.depth_offset;
> width = depth_irb->Base.Base.Width;
> height = depth_irb->Base.Base.Height;
> + tiled_surface = depth_mt->surf.tiling != ISL_TILING_LINEAR;
> }
>
> const struct gen_device_info *devinfo = &brw->screen->devinfo;
> @@ -292,7 +294,7 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw,
> OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) |
> (depthbuffer_format << 18) |
> (BRW_TILEWALK_YMAJOR << 26) |
> - (1 << 27) |
> + (tiled_surface << 27) |
> (depth_surface_type << 29));
>
> if (depth_mt) {
> --
> 2.18.0
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