[Mesa-dev] [Bug 107224] Incorrect Rendering in Deus Ex: Mankind Divided in-game menu

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 19 00:34:03 UTC 2018


Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
         QA Contact|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
           Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/radeonsi    |Mesa core

--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Di(In reply to network723 from comment #0)
> Created attachment 140628 [details]
> A screenshot of in-game menu
> With recent Mesa versions some parts of the game Deus Ex: Mankind Divided
> are rendered not the way they are supposed to. 
> To reproduce the bug, max out all graphics settings (didn't test with other
> settings) and while in-game, go to "database" menu. It will show bizarre
> artifacts instead of readable text. The game used to work correctly with
> older Mesa/LLVM.

Are you sure it used to work. I've tested all the way back to Mesa
17.0-branchpoint (d1efa09d342bff) on Intels i965 driver and I still see the

For now moving this to Mesa core as it seems to be a general Mesa issue (or
game bug ?) rather than a radeonsi problem.

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