[Mesa-dev] [PATCH] radv/gfx9: update bin sizes
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Jul 20 08:38:37 UTC 2018
Based on RadeonSI.
This slightly improves performance when RADV_PERFTEST=binning
is set with Talos on my Vega 56.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_pipeline.c | 64 +++++++++++++++++-----------------
1 file changed, 32 insertions(+), 32 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 27e13a2251..520caabedd 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2261,7 +2261,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
{ 0, {128, 128}},
{ 2, { 64, 128}},
{ 3, { 32, 128}},
- { 5, { 16, 128}},
+ { 9, { 16, 128}},
{ 33, { 0, 0}},
{ UINT_MAX, { 0, 0}},
},
@@ -2294,7 +2294,7 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
{ 3, { 64, 128}},
{ 5, { 32, 128}},
{ 9, { 16, 128}},
- { 33, { 0, 0}},
+ { 17, { 0, 0}},
{ UINT_MAX, { 0, 0}},
},
{
@@ -2326,8 +2326,8 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
// One RB / SE
{
// One shader engine
- { 0, {128, 256}},
- { 2, {128, 128}},
+ { 0, { 64, 512}},
+ { 2, { 64, 256}},
{ 4, { 64, 128}},
{ 7, { 32, 128}},
{ 13, { 16, 128}},
@@ -2336,9 +2336,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
},
{
// Two shader engines
- { 0, {256, 256}},
- { 2, {128, 256}},
- { 4, {128, 128}},
+ { 0, {128, 512}},
+ { 2, { 64, 512}},
+ { 4, { 64, 256}},
{ 7, { 64, 128}},
{ 13, { 32, 128}},
{ 25, { 16, 128}},
@@ -2348,9 +2348,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
{
// Four shader engines
{ 0, {256, 512}},
- { 2, {256, 256}},
- { 4, {128, 256}},
- { 7, {128, 128}},
+ { 2, {128, 512}},
+ { 4, { 64, 512}},
+ { 7, { 64, 256}},
{ 13, { 64, 128}},
{ 25, { 16, 128}},
{ 49, { 0, 0}},
@@ -2361,9 +2361,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
// Two RB / SE
{
// One shader engine
- { 0, {256, 256}},
- { 2, {128, 256}},
- { 4, {128, 128}},
+ { 0, {128, 512}},
+ { 2, { 64, 512}},
+ { 4, { 64, 256}},
{ 7, { 64, 128}},
{ 13, { 32, 128}},
{ 25, { 16, 128}},
@@ -2372,12 +2372,12 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
},
{
// Two shader engines
- { 0, {256, 512}},
- { 2, {256, 256}},
- { 4, {128, 256}},
- { 7, {128, 128}},
- { 13, { 64, 128}},
- { 25, { 32, 128}},
+ { 0, {512, 512}},
+ { 2, {256, 512}},
+ { 4, {128, 512}},
+ { 7, { 64, 512}},
+ { 13, { 64, 256}},
+ { 25, { 64, 128}},
{ 49, { 16, 128}},
{ 97, { 0, 0}},
{ UINT_MAX, { 0, 0}},
@@ -2386,9 +2386,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
// Four shader engines
{ 0, {512, 512}},
{ 2, {256, 512}},
- { 4, {256, 256}},
- { 7, {128, 256}},
- { 13, {128, 128}},
+ { 4, {128, 512}},
+ { 7, { 64, 512}},
+ { 13, { 64, 256}},
{ 25, { 64, 128}},
{ 49, { 16, 128}},
{ 97, { 0, 0}},
@@ -2400,9 +2400,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
{
// One shader engine
{ 0, {256, 512}},
- { 2, {256, 256}},
- { 4, {128, 256}},
- { 7, {128, 128}},
+ { 2, {128, 512}},
+ { 4, { 64, 512}},
+ { 7, { 64, 256}},
{ 13, { 64, 128}},
{ 25, { 32, 128}},
{ 49, { 16, 128}},
@@ -2412,9 +2412,9 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
// Two shader engines
{ 0, {512, 512}},
{ 2, {256, 512}},
- { 4, {256, 256}},
- { 7, {128, 256}},
- { 13, {128, 128}},
+ { 4, {128, 512}},
+ { 7, { 64, 512}},
+ { 13, { 64, 256}},
{ 25, { 64, 128}},
{ 49, { 32, 128}},
{ 97, { 16, 128}},
@@ -2424,10 +2424,10 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
// Four shader engines
{ 0, {512, 512}},
{ 4, {256, 512}},
- { 7, {256, 256}},
- { 13, {128, 256}},
- { 25, {128, 128}},
- { 49, { 64, 128}},
+ { 7, {128, 512}},
+ { 13, { 64, 512}},
+ { 25, { 32, 512}},
+ { 49, { 32, 256}},
{ 97, { 16, 128}},
{ UINT_MAX, { 0, 0}},
},
--
2.18.0
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