[Mesa-dev] [Bug 107295] Access violation on glDrawArrays with count >= 2048
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jul 20 09:29:21 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107295
--- Comment #3 from Paul <paul at binksoftware.nl> ---
Created attachment 140729
--> https://bugs.freedesktop.org/attachment.cgi?id=140729&action=edit
Sample code
This is the sample program I'm using (I just adjusted an example I found on the
Internet). All I removed from the shaders was the part that makes use of flags.
NOTE: The sample code works fine because it calls pipeline instead of emit.
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