[Mesa-dev] [PATCH 1/2] spirv: add support for SPV_KHR_post_depth_coverage

Lionel Landwerlin lionel.g.landwerlin at intel.com
Sat Jul 21 00:16:21 UTC 2018


Thanks for the changes, this series is :

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>

On 20/07/18 22:50, Yunchao He wrote:
> From: Ilia Mirkin <imirkin at alum.mit.edu>
>
> Allow the capability to be exposed, and convert the new execution mode
> into fs state.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>   src/compiler/shader_info.h        | 1 +
>   src/compiler/spirv/spirv_to_nir.c | 9 +++++++++
>   2 files changed, 10 insertions(+)
>
> diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
> index 3b95d5962c..e9ca222dea 100644
> --- a/src/compiler/shader_info.h
> +++ b/src/compiler/shader_info.h
> @@ -59,6 +59,7 @@ struct spirv_supported_capabilities {
>      bool stencil_export;
>      bool atomic_storage;
>      bool storage_8bit;
> +   bool post_depth_coverage;
>   };
>   
>   typedef struct shader_info {
> diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
> index b92197b39b..7ac51a0107 100644
> --- a/src/compiler/spirv/spirv_to_nir.c
> +++ b/src/compiler/spirv/spirv_to_nir.c
> @@ -3542,6 +3542,10 @@ vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
>            spv_check_supported(stencil_export, cap);
>            break;
>   
> +      case SpvCapabilitySampleMaskPostDepthCoverage:
> +         spv_check_supported(post_depth_coverage, cap);
> +         break;
> +
>         default:
>            vtn_fail("Unhandled capability");
>         }
> @@ -3609,6 +3613,11 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point,
>         b->shader->info.fs.early_fragment_tests = true;
>         break;
>   
> +   case SpvExecutionModePostDepthCoverage:
> +      vtn_assert(b->shader->info.stage == MESA_SHADER_FRAGMENT);
> +      b->shader->info.fs.post_depth_coverage = true;
> +      break;
> +
>      case SpvExecutionModeInvocations:
>         vtn_assert(b->shader->info.stage == MESA_SHADER_GEOMETRY);
>         b->shader->info.gs.invocations = MAX2(1, mode->literals[0]);




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