[Mesa-dev] [Bug 106411] Invalid gl_InstanceID value with combination of gl_DrawIDARB under OpenGL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 25 10:32:58 UTC 2018


--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
I've tried your example app with current Mesa (b3b170ade9) and for me the end
result visually is the same whether or not I comment out line that adds
gl_VertexID usage. Could you comment on what is the expected result
with/without the line and maybe also retry test with current Mesa?

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