[Mesa-dev] [PATCH 0/7] ASTC texture compression for all Gallium drivers

Mike Lothian mike at fireburn.co.uk
Wed Jul 25 11:54:19 UTC 2018


Glxinfo reporting things correctly, as does es2info and my GLES apps
continue to work

Are there any apps that explicitly use GLES3.2 that I can test for you?

Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD Radeon R9 M295X (TONGA, DRM 3.27.0, 4.18.0-rc3-agd5f+, LLVM
7.0.0) (0x6921)
    Version: 18.2.0
    Accelerated: yes
    Video memory: 4096MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 4.4
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2

Feel free to add my tested by:

Tested-by: Mike Lothian <mike at fireburn.co.uk>



On Tue, 24 Jul 2018 at 00:52 Marek Olšák <maraeo at gmail.com> wrote:

> Hi,
> This series enables ASTC texture compression for all Gallium drivers
> that don't support it in hardware. The works the same as the ETC2
> fallback, i.e. it decompresses ASTC inside glCompressedTexImage to
> a supported uncompressed format.
> RadeonSI now finally supports the following:
> - GL_KHR_texture_compression_astc_ldr
> - GL_ANDROID_extension_pack_es31a
> - OpenGL ES 3.2 !!!
> All ASTC dEQP tests pass.
> Please review.
> Thanks,
> Marek
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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