[Mesa-dev] [PATCH] radv: fix adjusting vertex fetches since 16bit support
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Wed Jul 25 12:55:51 UTC 2018
hmm, not sure why that did not fail on my CTS runs ...
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
On Wed, Jul 25, 2018 at 2:55 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> Move the integer conversion after the fixup.
>
> This fixes some regressions with
> dEQP-VK.pipeline.vertex_input.single_attribute.mat4.as_a2r10g10b10*
>
> Fixes: b722b29f10 ("radv: add support for 16bit input/output")
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/vulkan/radv_nir_to_llvm.c | 7 ++++---
> 1 file changed, 4 insertions(+), 3 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
> index 9f9dc0d4fe..64b6522cd9 100644
> --- a/src/amd/vulkan/radv_nir_to_llvm.c
> +++ b/src/amd/vulkan/radv_nir_to_llvm.c
> @@ -2030,15 +2030,16 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
> output[chan] = LLVMBuildBitCast(ctx->ac.builder, output[chan], ctx->ac.f32, "");
> output[chan] = LLVMBuildFPTrunc(ctx->ac.builder, output[chan], ctx->ac.f16, "");
> }
> - output[chan] = ac_to_integer(&ctx->ac, output[chan]);
> - if (type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_INT16)
> - output[chan] = LLVMBuildTrunc(ctx->ac.builder, output[chan], ctx->ac.i16, "");
> }
>
> unsigned alpha_adjust = (ctx->options->key.vs.alpha_adjust >> (attrib_index * 2)) & 3;
> output[3] = adjust_vertex_fetch_alpha(ctx, alpha_adjust, output[3]);
>
> for (unsigned chan = 0; chan < 4; chan++) {
> + output[chan] = ac_to_integer(&ctx->ac, output[chan]);
> + if (type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_INT16)
> + output[chan] = LLVMBuildTrunc(ctx->ac.builder, output[chan], ctx->ac.i16, "");
> +
> ctx->inputs[ac_llvm_reg_index_soa(variable->data.location + i, chan)] = output[chan];
> }
> }
> --
> 2.18.0
>
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