[Mesa-dev] [PATCH 1/2] intel/fs: New method for register_byte_use_pattern for fs_inst
Chema Casanova
jmcasanova at igalia.com
Thu Jul 26 23:22:34 UTC 2018
El 26/07/18 a las 20:02, Francisco Jerez escribió:
> Chema Casanova <jmcasanova at igalia.com> writes:
>
>> El 20/07/18 a las 22:10, Francisco Jerez escribió:
>>> Chema Casanova <jmcasanova at igalia.com> writes:
>>>
>>>> El 20/07/18 a las 00:34, Francisco Jerez escribió:
>>>>> Chema Casanova <jmcasanova at igalia.com> writes:
>>>>>
>>>>>> El 14/07/18 a las 00:14, Francisco Jerez escribió:
>>>>>>> Jose Maria Casanova Crespo <jmcasanova at igalia.com> writes:
>>>>>>>
>>>>>>>> For a register source/destination of an instruction the function returns
>>>>>>>> the read/write byte pattern of a 32-byte registers as a unsigned int.
>>>>>>>>
>>>>>>>> The returned pattern takes into account the exec_size of the instruction,
>>>>>>>> the type bitsize, the stride and if the register is source or destination.
>>>>>>>>
>>>>>>>> The objective of the functions if to help to know the read/written bytes
>>>>>>>> of the instructions to improve the liveness analysis for partial read/writes.
>>>>>>>>
>>>>>>>> We manage special cases for SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL
>>>>>>>> and SHADER_OPCODE_BYTE_SCATTERED_WRITE because depending of the bitsize
>>>>>>>> parameter they have a different read pattern.
>>>>>>>> ---
>>>>>>>> src/intel/compiler/brw_fs.cpp | 183 +++++++++++++++++++++++++++++++++
>>>>>>>> src/intel/compiler/brw_ir_fs.h | 1 +
>>>>>>>> 2 files changed, 184 insertions(+)
>>>>>>>>
>>>>>>>> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
>>>>>>>> index 2b8363ca362..f3045c4ff6c 100644
>>>>>>>> --- a/src/intel/compiler/brw_fs.cpp
>>>>>>>> +++ b/src/intel/compiler/brw_fs.cpp
>>>>>>>> @@ -687,6 +687,189 @@ fs_inst::is_partial_write() const
>>>>>>>> this->dst.offset % REG_SIZE != 0);
>>>>>>>> }
>>>>>>>>
>>>>>>>> +/**
>>>>>>>> + * Returns a 32-bit uint whose bits represent if the associated register byte
>>>>>>>> + * has been read/written by the instruction. The returned pattern takes into
>>>>>>>> + * account the exec_size of the instruction, the type bitsize and the register
>>>>>>>> + * stride and the register is source or destination for the instruction.
>>>>>>>> + *
>>>>>>>> + * The objective of this function is to identify which parts of the register
>>>>>>>> + * are read or written for operations that don't read/write a full register.
>>>>>>>> + * So we can identify in live range variable analysis if a partial write has
>>>>>>>> + * completelly defined the part of the register used by a partial read. So we
>>>>>>>> + * avoid extending the liveness range because all data read was already
>>>>>>>> + * defined although the wasn't completely written.
>>>>>>>> + */
>>>>>>>> +unsigned
>>>>>>>> +fs_inst::register_byte_use_pattern(const fs_reg &r, boolean is_dst) const
>>>>>>>> +{
>>>>>>>> + if (is_dst) {
>>>>>>
>>>>>>> Please split into two functions (like fs_inst::src_read and
>>>>>>> ::src_written) since that would make the call-sites of this method more
>>>>>>> self-documenting than a boolean parameter. You should be able to share
>>>>>>> code by refactoring the common logic into a separate function (see below
>>>>>>> for some suggestions on how that could be achieved).
>>>>>>
>>>>>> Sure, it would improve readability and simplifies the logic, I've chosen
>>>>>> dst_write_pattern and src_read_pattern.
>>>>>>
>>>>>>>
>>>>>>>> + /* We don't know what is written so we return the worts case */
>>>>>>>
>>>>>>> "worst"
>>>>>>
>>>>>> Fixed.
>>>>>>
>>>>>>>> + if (this->predicate && this->opcode != BRW_OPCODE_SEL)
>>>>>>>> + return 0;
>>>>>>>> + /* We assume that send destinations are completely written */
>>>>>>>> + if (this->is_send_from_grf())
>>>>>>>> + return ~0u;
>>>>>>>
>>>>>>> Some send-like instructions won't be caught by this condition, you
>>>>>>> should check for this->mlen != 0 in addition.
>>>>>>
>>>>>> Would it be enough to check for (this->mlen > 0) and forget about
>>>>>> is_send_from_grf? I am using this approach in v2 I am sending.
>>>>>>
>>>>>
>>>>> I don't think the mlen > 0 condition would catch all cases either...
>>>>> E.g. FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD IIRC. You probably need both
>>>>> conditions. Sucks...
>>>>
>>>> That is true, so now we have the:
>>>> (this->is_send_from_grf() || this->mlen != 0)
>>>>
>>>>>>>> + } else {
>>>>>>>> + /* byte_scattered_write_logical pattern of src[1] is 32-bit aligned
>>>>>>>> + * so the read pattern depends on the bitsize stored at src[4]
>>>>>>>> + */
>>>>>>>> + if (this->opcode == SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL &&
>>>>>>>> + this->src[1].nr == r.nr) {
>>>>>>
>>>>>>> I feel uncomfortable about attempting to guess the source the caller is
>>>>>>> referring to by comparing the registers for equality. E.g. you could
>>>>>>> potentially end up with two sources that compare equal but have
>>>>>>> different semantics (e.g. as a result of CSE) which might cause it to
>>>>>>> get the wrong answer. It would probably be better to pass a source
>>>>>>> index and a byte offset as argument instead of an fs_reg.
>>>>>>
>>>>>> I've didn't thought about CSE, I'm now receiving the number of source
>>>>>> and the reg_offset. I'm using reg_offset instead of byte offsets as it
>>>>>> simplifies the logic. Now we are using always the base src register to
>>>>>> do all the calculation
>>>>>>>> + switch (this->src[4].ud) {
>>>>>>>> + case 32:
>>>>>>>> + return ~0u;
>>>>>>>> + case 16:
>>>>>>>> + return 0x33333333;
>>>>>>>> + case 8:
>>>>>>>> + return 0x11111111;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unsupported bitsize at byte_scattered_write_logical");
>>>>>>>> + }
>>>>>>>
>>>>>>> Replace the above switch statement with a call to "periodic_mask(8, 4,
>>>>>>> this->src[4].ud / 8)" (see below for the definition).
>>>>>>
>>>>>> Ok.
>>>>>>
>>>>>>>> + }
>>>>>>>> + /* As for byte_scattered_write_logical but we need to take into account
>>>>>>>> + * that data written are in the payload offset 32 with SIMD8 and offset
>>>>>>>> + * 64 with SIMD16.
>>>>>>>> + */
>>>>>>>> + if (this->opcode == SHADER_OPCODE_BYTE_SCATTERED_WRITE &&
>>>>>>>> + this->src[0].nr == r.nr) {
>>>>>>>> + fs_reg payload = this->src[0];
>>>>>>>> + payload.offset = REG_SIZE * this->exec_size / 8;
>>>>>>>
>>>>>>> byte_offset() is your friend.
>>>>>>
>>>>>> I've removed the overlap logic, and I'm just checking if we are in the
>>>>>> reg_offset 1 on SIMD8 or reg_offset 2-3 in SIMD16.
>>>>>>
>>>>>>>> + if (regions_overlap(r, REG_SIZE,
>>>>>>>> + payload, REG_SIZE * this->exec_size / 8)) {
>>>>>>>> + switch (this->src[2].ud) {
>>>>>>>> + case 32:
>>>>>>>> + return ~0u;
>>>>>>>> + case 16:
>>>>>>>> + return 0x33333333;
>>>>>>>> + case 8:
>>>>>>>> + return 0x11111111;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unsupported bitsize at byte_scattered_write");
>>>>>>>> + }
>>>>>>>
>>>>>>> Replace the above switch statement with a call to "periodic_mask(8, 4,
>>>>>>> this->src[2].ud / 8)".
>>>>>>
>>>>>> Ok.
>>>>>>
>>>>>>>> + } else {
>>>>>>>> + return ~0u;
>>>>>>>> + }
>>>>>>>> + }
>>>>>>>> + }
>>>>>>>> +
>>>>>>>> + /* We define the most conservative value in order to calculate liveness
>>>>>>>> + * range. If it is a destination nothing is defined and if is a source
>>>>>>>> + * all the bytes of the register could be read. So for release builds
>>>>>>>> + * the unreachables would have always safe return value. */
>>>>>>>> + unsigned pattern = is_dst ? 0 : ~0u;
>>>>>>>> +
>>>>>>>> + /* In the general case we calculate the pattern for a specific register
>>>>>>>> + * on base of the type_size and stride. We calculate the SIMD8 pattern
>>>>>>>> + * and then we adjust the patter if needed for different exec_sizes
>>>>>>>> + * and offset
>>>>>>>> + */
>>>>>>>> + switch (type_sz(r.type)){
>>>>>>>> + case 1:
>>>>>>>> + switch (r.stride) {
>>>>>>>> + case 0:
>>>>>>>> + pattern = 0X1;
>>>>>>>> + break;
>>>>>>>> + case 1:
>>>>>>>> + pattern = 0xff;
>>>>>>>> + break;
>>>>>>>> + case 2:
>>>>>>>> + pattern = 0x5555;
>>>>>>>> + break;
>>>>>>>> + case 4:
>>>>>>>> + pattern = 0x11111111;
>>>>>>>> + break;
>>>>>>>> + case 8:
>>>>>>>> + pattern = 0x01010101;
>>>>>>>> + break;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unknown pattern unsupported 8-bit stride");
>>>>>>>> + }
>>>>>>>> + break;
>>>>>>>> + case 2:
>>>>>>>> + switch (r.stride) {
>>>>>>>> + case 0:
>>>>>>>> + pattern = 0X3;
>>>>>>>> + break;
>>>>>>>> + case 1:
>>>>>>>> + pattern = 0xffff;
>>>>>>>> + break;
>>>>>>>> + case 2:
>>>>>>>> + pattern = 0x33333333;
>>>>>>>> + break;
>>>>>>>> + case 4:
>>>>>>>> + pattern = 0x03030303;
>>>>>>>> + break;
>>>>>>>> + case 8:
>>>>>>>> + pattern = 0x00030003;
>>>>>>>> + break;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unknown pattern unsupported 16-bit stride");
>>>>>>>> + }
>>>>>>>> + break;
>>>>>>>> + case 4:
>>>>>>>> + switch (r.stride) {
>>>>>>>> + case 0:
>>>>>>>> + pattern = 0Xf;
>>>>>>>> + break;
>>>>>>>> + case 1:
>>>>>>>> + pattern = ~0u;
>>>>>>>> + break;
>>>>>>>> + case 2:
>>>>>>>> + pattern = 0x0f0f0f0f;
>>>>>>>> + break;
>>>>>>>> + case 4:
>>>>>>>> + pattern = 0x000f000f;
>>>>>>>> + break;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unknown pattern unsupported 32-bit stride");
>>>>>>>> + }
>>>>>>>> + break;
>>>>>>>> + case 8:
>>>>>>>> + switch (r.stride) {
>>>>>>>> + case 0:
>>>>>>>> + pattern = 0Xff;
>>>>>>>> + break;
>>>>>>>> + case 1:
>>>>>>>> + pattern = ~0u;
>>>>>>>> + break;
>>>>>>>> + case 2:
>>>>>>>> + pattern = 0x00ff00ff;
>>>>>>>> + break;
>>>>>>>> + case 4:
>>>>>>>> + pattern = 0xff;
>>>>>>>> + break;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unknown pattern unsupported 64-bit stride");
>>>>>>>> + }
>>>>>>>> + break;
>>>>>>>> + default:
>>>>>>>> + unreachable("Unknown pattern for unsupported bitsize ");
>>>>>>>> + }
>>>>>>>> +
>>>>>>>> + if (this->exec_size > 8 && r.stride * type_sz(r.type) * 8 < REG_SIZE) {
>>>>>>>> + /* For exec_size greater than SIMD8 we repeat the pattern until it
>>>>>>>> + * represents a full register already represent a full register */
>>>>>>>> + pattern = pattern | (pattern << (8 * r.stride * type_sz(r.type)));
>>>>>>>> + if (this->exec_size > 16 && r.stride * type_sz(r.type) * 16 < REG_SIZE)
>>>>>>>> + pattern = pattern | (pattern << (16 * r.stride * type_sz(r.type)));
>>>>>>>> + } else if (this->exec_size < 8 &&
>>>>>>>> + r.stride * type_sz(r.type) * this->exec_size < REG_SIZE) {
>>>>>>>> + /* For exec_size smaller than SIMD8 we reduce the pattern if its size
>>>>>>>> + * is smaller than a full register. */
>>>>>>>> + pattern = pattern >> (MIN2(REG_SIZE, 8 * type_sz(r.type) * r.stride) -
>>>>>>>> + this->exec_size * type_sz(r.type) * r.stride);
>>>>>>>> + }
>>>>>>>> +
>>>>>>
>>>>>>> This seems really mad, no clue whether it's correct. Why not replace
>>>>>>> the above ~110 lines with a call to the following (fully
>>>>>>> untested) 5-LOC function:
>>>>>>
>>>>>> Your suggestion seems to work perfectly fine, my original approach was
>>>>>> trying to avoid the loop of creating the read/write pattern but after
>>>>>> testing my v2 I wasn't able to notice any performance difference running
>>>>>> shader-db and having the same results. I was originally trying that
>>>>>> SIMD8 patterns were already constants. Sorry for the added complexity.
>>>>>>
>>>>>
>>>>> The loop runs for a logarithmic number of iterations though, so it has
>>>>> the exact same run-time complexity as your original patch, roughly the
>>>>> same amount of branches at run-time (but possibly less indirect
>>>>> branches!), and it should be compiled into a substantially lower number
>>>>> of instructions, which may actually cause it to perform better due to
>>>>> more favourable caching. It's hard to tell though which one will
>>>>> perform better in practice without benchmarking them, and as you
>>>>> probably realized this is so far from being a bottleneck that whatever
>>>>> the difference was is likely lost in the noise. So it really doesn't
>>>>> matter which one performs better...
>>>>>
>>>>>>>
>>>>>>> | uint32_t
>>>>>>> | periodic_mask(unsigned count, unsigned step, unsigned bits)
>>>>>>> | {
>>>>>>> | uint32_t m = (count ? (1 << bits) - 1 : 0);
>>>>>>> | const unsigined max = MIN2(count * step, sizeof(m) * CHAR_BITS);
>>>>>>> |
>>>>>>> | for (unsigned shift = step; shift < max; shift *= 2)
>>>>>>> | m |= m << shift;
>>>>>>> |
>>>>>>> | return m;
>>>>>>> | }
>>>>>>
>>>>>> I've used your function just changing the sizeof(m) * CHAR_BITS for the
>>>>>> REG_SIZE, to not include the limits.h.
>>>>>
>>>>> My intention was to make the function as agnostic to IR details as
>>>>> possible: the only reason there is a limit of 32 bits is because that's
>>>>> the size of the type used to hold the return value. Using sizeof makes
>>>>> sure that e.g. extending the code to 64 bits is as simple as changing
>>>>> the datatype to uint64_t.
>>>>>
>>>>>> And I've also included an offset parameter that allows us to shift the
>>>>>> bits of the pattern when we have an offset inside the register.
>>>>>>
>>>>>
>>>>> That sounds fine.
>>>>>
>>>>>>>> + /* We adjust the pattern to the byte_offset of the register */
>>>>>>>> + pattern = pattern << (r.offset % REG_SIZE);
>>>>>>>> +
>>>>>>>
>>>>>>> This doesn't really work except for r equal to the first GRF read by the
>>>>>>> source. Regions with non-zero sub-GRF offset that straddle multiple
>>>>>>> GRFs are not really very common at the IR level, but they're allowed by
>>>>>>> the hardware with some restrictions, so it would make sense to at least
>>>>>>> handle them conservatively in order to keep things from breaking silently.
>>>>>>
>>>>>>
>>>>>> I included an assert in the periodic_mask function to detect if the
>>>>>> combination of offset and mask goes over the REG_SIZE, so we would
>>>>>> detect an straddle at this level of the IR.
>>>>>>
>>>>>> assert(offset + max - (step - bits) <= REG_SIZE);
>>>>
>>>>> Uhm... What's the definition of "offset" here? You seem to be passing
>>>>> the offset relative to the start of the VGRF modulo REG_SIZE but that
>>>>> doesn't really make sense to me whenever "reg_offset" is non-zero.
>>>>
>>>> Yes I agree on removing this assert in the periodic_mask as it a generic
>>>> function. I was to focus on seen the integer as the register :)
>>>>
>>>> The motivation was because of the following cases that happen with
>>>> 8/16-bit more usually:
>>>>
>>>> (1) mov(16) g12<2>HF g1<16,8,2>HF { align1 1H };
>>>> (2) mov(16) g12.1<2>HF g2<16,8,2>HF { align1 1H };
>>>>
>>>> In the dst_write_pattern, at point of calling the general periodic_mask
>>>> case we know that instruction is not expected to be a send message
>>>> destination. So the pattern is the same for reg_offset = 0 and
>>>> reg_offset = 1.
>>>>
>>>
>>> In this specific example, yes, but in general the pattern will not be
>>> the same for multiple registers for arbitrary fs_reg::offset values.
>>
>> I've been running some tests. I've found that the three opcodes reach
>> this situation in shader-db (MOV, INDIRECT_MOV and OR).
>>
>> If we just manage the MOV opcode that we agree that the same pattern is
>> repeated for the same source/dst used registers have the same spilling
>> reduction that with my original patch.
>>
>>>> 0x3333333 for case (1) and 0xccccccc for case (2). But without repeating
>>>> the pattern offset we would get 0xcccccccc for reg_offset=0 but
>>>> 0x333333333 for reg_offset=1 witch would be incorrect.
>>>>
>>>>> I think you want to pass "src[i].offset % REG_SIZE - reg_offset *
>>>>> REG_SIZE" as a signed integer in order to get the offset of the first
>>>>> byte actually written by the instruction relative to the first byte of
>>>>> the GRF window of the pattern. You don't really need to assert-fail
>>>>> when the offset is greater or equal to 32 (which shouldn't actually
>>>>> happen in practice), "return 0" gives you the correct behavior. For
>>>>> negative offsets (which means the pattern starts after the first byte
>>>>> written by the instruction) you can just return ~0u conservatively
>>>>> whenever the current logic wouldn't work [assuming you don't feel like
>>>>> implementing the code to handle that case accurately ;)].
>>>>
>>>> Maybe you feel more comfortable with the following approach for
>>>> src_read_pattern.:
>>>>
>>>> For read sources we also assume that SENDs sources are completely
>>>> read so return ~0u except the byte_scattered_write source exceptions.
>>>>
>>>> if (this->is_send_from_grf() || this->mlen != 0)
>>>> return ~0u;
>>>>
>>>> So after this I think that we can assume that the following condition
>>>> should be always correct where source operand must reside within two
>>>> adjacent 256-bit registers so the pattern would be periodic for
>>>> all reg_offsets and we can use the (this->src[i].offset % REG_SIZE).
>>>>
>>>
>>> That's not a particularly futureproof assumption. I'm okay with
>>> handling non-reg_offset-periodic cases inaccurately for the moment for
>>> the sake of simplicity, but there is no reason to have the code blow up
>>> in such cases if you could just return ~0u.
>>
>> I've added some modifications in the v3, we return ~0u for reads and 0u
>> for writes by default, but i added the case of !this->is_partial_write()
>> that will return ~0u for writes, that won't we reached with current use,
>> but to be coherent with any future uses of this function.
>>
>>>> assert(reg_offset < DIV_ROUND_UP(this->src[i].stride ?
>>>> this->src[i].stride * type_sz(this->src[i].type) * this->exec_size :
>>>> type_sz(this->src[i].type), REG_SIZE));
>>>>
>>
>>> I don't think it's useful to assert-fail on this condition, since it
>>> doesn't handle all cases where the code below will be broken for a
>>> certain valid IR, and the condition it does protect against can be
>>> handled trivially in periodic_mask(), by returning zero when the 32-byte
>>> pattern window falls outside the region read or written by the
>>> instruction -- But currently you can't even know whether that's the
>>> case, because periodic_mask() is unaware where the 32-byte window starts
>>> relative to the source region, which is *all* it cares about, instead
>>> you're passing an offset to it that is equal to that in some special
>>> cases -- In all other cases the result of the function will be bogus.
>>
>> I understand your concerns, so in my V3, I am using only the
>> periodic_mask function when reg_offset is 0, and for the MOV special
>> case that I understand we agree that the internal offset for
>> reg_offset=1 is generally reg.offset % REG_SIZE. With that two cases
>> covered we solve the register_pressure on current supported 64/16/8 bit
>> cases.
>>
> I don't understand. The MOV opcode is not substantially different from
> any other ALU opcode with regards to regioning. The assumptions this is
> based on are invalid for general Align1 regions, whether the opcode is a
> MOV or not.
Let's try step by step to find my misunderstanding :-)
My original understanding was that for a general ALU operations to
define witch parts of the VGRF are written/read we need to use 4
different variables in the scalar backend for src/dst registers.
- The type size.
- The horizontal stride.
- The execution size.
- The initial byte offset of the first register of src[i]/dst
If stride==1 && type_size * execution_size>=REG_SIZE && byte_offset== 0
we have a full/write of one or two registers. In that case the solution
is easy everything is written ~0u.
If we have a partial write/read:
I understood that you my initial patter proposal would only be ok for
the first GRF of src[i]/dst (reg_offset == 0)
periodic_mask(this->exec_size, /* count */
this->src[i].stride * type_sz(this->src[i].type), /*step */
type_sz(this->src[i].type), /* bits */
this->src[i].offset % REG_SIZE); /* offset */
In the case we manage only reg_offset == 0 we get a huge improvement
reducing all problems many of the register_pressure we have now on all
SIMD8 shaders with 8/16bits test cases.
I understood that you didn't agree that for cases where src/destination
use more than 1 GRF (reg_offset == 1) we can not guarantee that we can
apply the same internal offset (this->src[i].offset % REG_SIZE) as the
base register to calculate a patter. So It would be better to return ~0u
on reads or 0u in writes.
That is the point were I couldn't found a counter-case with the search I
did to identify the different register region that appear in shaderdb
generated MOV instructions and 16/8 bit CTS tests, that used two
registers with a region pattern that implied a different byte_pattern,
for the first and the second register. But it should exist :)
If my bad understanding is before this point, I should back to re-review
the Regioning PRM section. Or maybe I messing the IR level and the
emission level that is another option with different semantics :-?
Thank you for your time.
Chema
>>>> So we could call in this scenario.
>>>>
>>>> return periodic_mask(this->exec_size,
>>>> this->src[i].stride * type_sz(this->src[i].type),
>>>> type_sz(this->src[i].type),
>>>> this->src[i].offset % REG_SIZE);
>>>>
>>>> The only issue I could think about that could generate issues would a
>>>> case that I didn't found in our current code where a source is defined
>>>> like r5.0<1;8;2>:w explained at PRM KBL vol07 Page 790 "A 16-element
>>>> register region with interleaved rows (r5.0<1;8,2>:w)".
>>>>
>>>
>>> You couldn't really handle that even if you wanted to, because there is
>>> no way to represent such a thing at the IR level, since the horizontal
>>> and vertical strides cannot be controlled independently, only the stride
>>> member is meaningful for VGRFs.
>>
>> Good, that simplifies things.
>>
>> Thanks again.
>>
>> Chema
>>
>>>> What do you think?
>>>>
>>>> Chema
>>>>
>>>>
>>>>>> Thanks for the review, I think that v2 has better shape.
>>>>>>
>>>>>
>>>>> No problem.
>>>>>
>>>>>> Chema
>>>>>>
>>>>>>>> + assert(pattern);
>>>>>>>> +
>>>>>>>> + return pattern;
>>>>>>>> +}
>>>>>>>> +
>>>>>>>> +
>>>>>>>> unsigned
>>>>>>>> fs_inst::components_read(unsigned i) const
>>>>>>>> {
>>>>>>>> diff --git a/src/intel/compiler/brw_ir_fs.h b/src/intel/compiler/brw_ir_fs.h
>>>>>>>> index 92dad269a34..5ea6294b8ad 100644
>>>>>>>> --- a/src/intel/compiler/brw_ir_fs.h
>>>>>>>> +++ b/src/intel/compiler/brw_ir_fs.h
>>>>>>>> @@ -350,6 +350,7 @@ public:
>>>>>>>> bool equals(fs_inst *inst) const;
>>>>>>>> bool is_send_from_grf() const;
>>>>>>>> bool is_partial_write() const;
>>>>>>>> + unsigned register_byte_use_pattern(const fs_reg &r, boolean is_dst) const;
>>>>>>>> bool is_copy_payload(const brw::simple_allocator &grf_alloc) const;
>>>>>>>> unsigned components_read(unsigned i) const;
>>>>>>>> unsigned size_read(int arg) const;
>>>>>>>> --
>>>>>>>> 2.17.1
>>>>>>>>
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