[Mesa-dev] [PATCH 2/2] mesa: move var decls in texstore_rgba()
Brian Paul
brianp at vmware.com
Fri Jul 27 14:21:53 UTC 2018
Move them closer to where they're first used.
---
src/mesa/main/texstore.c | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index c7a459e..55f66c5 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -673,12 +673,10 @@ texstore_compressed(TEXSTORE_PARAMS)
static GLboolean
texstore_rgba(TEXSTORE_PARAMS)
{
- void *tempImage = NULL, *tempRGBA = NULL;
- int srcRowStride, img;
+ void *tempImage = NULL;
+ int img;
GLubyte *src, *dst;
- uint32_t srcMesaFormat;
uint8_t rebaseSwizzle[4];
- bool needRebase;
bool transferOpsDone = false;
/* We have to handle MESA_FORMAT_YCBCR manually because it is a special case
@@ -748,15 +746,18 @@ texstore_rgba(TEXSTORE_PARAMS)
}
}
- srcRowStride =
+ int srcRowStride =
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- srcMesaFormat = _mesa_format_from_format_and_type(srcFormat, srcType);
+ uint32_t srcMesaFormat =
+ _mesa_format_from_format_and_type(srcFormat, srcType);
+
dstFormat = _mesa_get_srgb_format_linear(dstFormat);
/* If we have transferOps then we need to convert to RGBA float first,
then apply transferOps, then do the conversion to dst
*/
+ void *tempRGBA = NULL;
if (!transferOpsDone &&
_mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat)) {
/* Allocate RGBA float image */
@@ -797,6 +798,7 @@ texstore_rgba(TEXSTORE_PARAMS)
_mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0, 0);
+ bool needRebase;
if (_mesa_get_format_base_format(dstFormat) != baseInternalFormat) {
needRebase =
_mesa_compute_rgba2base2rgba_component_mapping(baseInternalFormat,
--
2.7.4
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