[Mesa-dev] [PATCH v3 0/3] GLSL Copy Propagation

Caio Marcelo de Oliveira Filho caio.oliveira at intel.com
Fri Jul 27 18:01:28 UTC 2018

> Caio Marcelo de Oliveira Filho (3):
>   glsl: teach copy_propagation_elements to deal with whole variables
>   glsl: use only copy_propagation_elements
>   glsl: propagate full variables eagerly

Landed patches 1 and 2.  Turned out patch 3 was not needed.

By Eric suggestion, I'll take a look at the impact of not using copy
propagation in GLSL.  I've opted to land the patches regardless since
it removes the "duplication" in copy propagation passes (for GLSL).


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