[Mesa-dev] [PATCH v3 0/3] GLSL Copy Propagation
Caio Marcelo de Oliveira Filho
caio.oliveira at intel.com
Fri Jul 27 18:01:28 UTC 2018
> Caio Marcelo de Oliveira Filho (3):
> glsl: teach copy_propagation_elements to deal with whole variables
> glsl: use only copy_propagation_elements
> glsl: propagate full variables eagerly
Landed patches 1 and 2. Turned out patch 3 was not needed.
By Eric suggestion, I'll take a look at the impact of not using copy
propagation in GLSL. I've opted to land the patches regardless since
it removes the "duplication" in copy propagation passes (for GLSL).
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