[Mesa-dev] [PATCH 0/7] ASTC texture compression for all Gallium drivers

Gert Wollny gw.fossdev at gmail.com
Sun Jul 29 10:27:28 UTC 2018


Am Donnerstag, den 26.07.2018, 14:30 -0400 schrieb Marek Olšák:
> FYI, I'd like to include this in Mesa 18.2, which means I'll push
> this on Monday July 30 if there is no review.

I can't comment on the details of the decompression algoritm in patch
1, the rest looks good to me, so patches 2-7:

   Reviewed-By: Gert Wollny <gw.fossdev at gmail.com> 

> 
> Marek
> 
> On Mon, Jul 23, 2018 at 7:52 PM, Marek Olšák <maraeo at gmail.com>
> wrote:
> > Hi,
> > 
> > This series enables ASTC texture compression for all Gallium
> > drivers
> > that don't support it in hardware. The works the same as the ETC2
> > fallback, i.e. it decompresses ASTC inside glCompressedTexImage to
> > a supported uncompressed format.
> > 
> > RadeonSI now finally supports the following:
> > - GL_KHR_texture_compression_astc_ldr
> > - GL_ANDROID_extension_pack_es31a
> > - OpenGL ES 3.2 !!!
> > 
> > All ASTC dEQP tests pass.
> > 
> > Please review.
> > 
> > Thanks,
> > Marek
> 
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