[Mesa-dev] [PATCH v2 3/4] intel/nir: Split IO arrays into elements

Jason Ekstrand jason at jlekstrand.net
Tue Jul 31 19:22:02 UTC 2018


The NIR nir_lower_io_arrays_to_elements pass attempts to split I/O
variables which are arrays or matrices into a sequence of separate
variables.  This can help link-time optimization by allowing us to
remove varyings at a more granular level.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15177645 -> 15168494 (-0.06%)
    instructions in affected programs: 79857 -> 70706 (-11.46%)
    helped: 392
    HURT: 0
---
 src/intel/compiler/brw_nir.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 17ccfa48af6..29ad68fdb2a 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -709,6 +709,10 @@ void
 brw_nir_link_shaders(const struct brw_compiler *compiler,
                      nir_shader **producer, nir_shader **consumer)
 {
+   nir_lower_io_arrays_to_elements(*producer, *consumer);
+   nir_validate_shader(*producer);
+   nir_validate_shader(*consumer);
+
    NIR_PASS_V(*producer, nir_remove_dead_variables, nir_var_shader_out);
    NIR_PASS_V(*consumer, nir_remove_dead_variables, nir_var_shader_in);
 
-- 
2.17.1



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