[Mesa-dev] [PATCH v4 043/129] st/nir: Move lower_deref_instrs later
Jason Ekstrand
jason at jlekstrand.net
Fri Jun 1 05:02:26 UTC 2018
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com>
---
src/mesa/state_tracker/st_glsl_to_nir.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index fa6bfe8..f5c247c 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -367,7 +367,6 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
return prog->nir;
nir_shader *nir = glsl_to_nir(shader_program, stage, options);
- nir_lower_deref_instrs(nir, (nir_lower_deref_flags)~0);
/* Set the next shader stage hint for VS and TES. */
if (!nir->info.separate_shader &&
@@ -581,6 +580,8 @@ st_nir_get_mesa_program(struct gl_context *ctx,
nir_shader *nir = st_glsl_to_nir(st, prog, shader_program, shader->Stage);
+ nir_lower_deref_instrs(nir, (nir_lower_deref_flags)~0);
+
set_st_program(prog, shader_program, nir);
prog->nir = nir;
}
--
2.5.0.400.gff86faf
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