[Mesa-dev] [PATCH] virgl: enable ARB_gpu_shader_fp64

Dave Airlie airlied at gmail.com
Tue Jun 5 04:31:42 UTC 2018


From: Dave Airlie <airlied at redhat.com>

This enables ARB_gpu_shader_fp64 if the host provides it.
---
 src/gallium/drivers/virgl/virgl_screen.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c
index e8d1c751779..2ba9708ebac 100644
--- a/src/gallium/drivers/virgl/virgl_screen.c
+++ b/src/gallium/drivers/virgl/virgl_screen.c
@@ -213,6 +213,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return vscreen->caps.caps.v1.bset.transform_feedback_overflow_query;
    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
       return vscreen->caps.caps.v2.shader_buffer_offset_alignment;
+   case PIPE_CAP_DOUBLES:
+      return vscreen->caps.caps.v1.bset.has_fp64;
    case PIPE_CAP_TEXTURE_GATHER_SM5:
    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
    case PIPE_CAP_FAKE_SW_MSAA:
@@ -268,7 +270,6 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
    case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
    case PIPE_CAP_TGSI_BALLOT:
-   case PIPE_CAP_DOUBLES:
    case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
    case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
-- 
2.14.3



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