[Mesa-dev] [PATCH] virgl: add shader offset alignment to to v2 caps struct

Dave Airlie airlied at gmail.com
Tue Jun 5 04:33:19 UTC 2018


On 5 June 2018 at 03:27, Gurchetan Singh <gurchetansingh at chromium.org> wrote:
> I sent out a patch that adds capability bits to this struct, and the
> first bit is the tgsi invariant capability.  It's dependent on this
> patch to apply correctly to master.

Oops I dropped the ball there,I saw the renderer patches had landed
and assumed the mesa side had also landed.

I've pushed the renderer and mesa patches now.

Thanks,
Dave.


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