[Mesa-dev] [Bug 106823] Failed to recongnize keyword of shader code
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 6 08:12:15 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106823
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed by:
commit 67f7a16b598513d25319e482359a4c4c6fc1271d
Author: zhaowei yuan <zhaowei.yuan at samsung.com>
Date: Tue Jun 5 05:33:59 2018 +0800
glsl: Take 'double' as reserved after GLSL ES 1.0
GLSL ES 1.0.17 specifies that "double" is a keyword reserved
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106823
Signed-off-by: zhaowei yuan <zhaowei.yuan at samsung.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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