[Mesa-dev] [Bug 106823] Failed to recongnize keyword of shader code

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 6 08:12:15 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106823

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEW                         |RESOLVED

--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed by:

commit 67f7a16b598513d25319e482359a4c4c6fc1271d
Author: zhaowei yuan <zhaowei.yuan at samsung.com>
Date:   Tue Jun 5 05:33:59 2018 +0800

    glsl: Take 'double' as reserved after GLSL ES 1.0

    GLSL ES 1.0.17 specifies that "double" is a keyword reserved

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106823
    Signed-off-by: zhaowei yuan <zhaowei.yuan at samsung.com>
    Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
    Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

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