[Mesa-dev] [Bug 105613] Compute shader locks up within nested "for" loop

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 7 16:03:53 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105613

--- Comment #8 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Created attachment 140068
  --> https://bugs.freedesktop.org/attachment.cgi?id=140068&action=edit
workaround

Not the best solution but that works.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180607/b1746fb3/attachment.html>


More information about the mesa-dev mailing list