[Mesa-dev] [Bug 105613] Compute shader locks up within nested "for" loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jun 7 16:03:53 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105613
--- Comment #8 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Created attachment 140068
--> https://bugs.freedesktop.org/attachment.cgi?id=140068&action=edit
workaround
Not the best solution but that works.
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