[Mesa-dev] [PATCH 1/2] vkpipeline-db: add sType to pipeline info

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Jun 12 12:38:38 UTC 2018


Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

On 06/12/2018 07:05 AM, Timothy Arceri wrote:
> From: Timothy Arceri <tarceri at localhost.localdomain>
> 
> This avoids hitting asserts in anv.
> ---
>   run.c | 2 ++
>   1 file changed, 2 insertions(+)
> 
> diff --git a/run.c b/run.c
> index eafbd7d..a962887 100644
> --- a/run.c
> +++ b/run.c
> @@ -264,6 +264,7 @@ create_graphics_pipeline(VkDevice device, struct pipeline_info *info,
>           return result;
>   
>       /* Graphics pipeline. */
> +    pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
>       pipelineInfo.stageCount = info->stageCount;
>       pipelineInfo.pStages = info->pShaderStagesInfo;
>       pipelineInfo.pVertexInputState = &info->vertexInputState;
> @@ -292,6 +293,7 @@ create_compute_pipeline(VkDevice device, struct pipeline_info *info,
>       VkComputePipelineCreateInfo pipelineInfo = {};
>   
>       /* Compute pipeline. */
> +    pipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
>       pipelineInfo.stage = *info->pShaderStagesInfo;
>       pipelineInfo.layout = layout;
>   
> 


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