[Mesa-dev] [PATCH] radv: Fix output for sparse MRTs.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Wed Jun 13 21:35:11 UTC 2018


We need to init the cb_shader_format correctly with the changed
col_format, so this moves the col_format adjustment to before the
adjustment to before the cb_shader_mask gets generated.

Fixes: 06d3c650980 "radv: fix a GPU hang when MRTs are sparse"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106903
CC: 18.1 <mesa-stable at lists.freedesktop.org>
---
 src/amd/vulkan/radv_pipeline.c | 19 ++++++++++---------
 1 file changed, 10 insertions(+), 9 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index b8b425aca9f..6eeedc65a39 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -524,20 +524,21 @@ radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
 		col_format |= cf << (4 * i);
 	}
 
-	blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
-
-	if (blend->mrt0_is_dual_src)
-		col_format |= (col_format & 0xf) << 4;
-	blend->spi_shader_col_format = col_format;
-
 	/* If the i-th target format is set, all previous target formats must
 	 * be non-zero to avoid hangs.
 	 */
-	num_targets = (util_last_bit(blend->spi_shader_col_format) + 3) / 4;
+	num_targets = (util_last_bit(col_format) + 3) / 4;
 	for (unsigned i = 0; i < num_targets; i++) {
-		if (!(blend->spi_shader_col_format & (0xf << (i * 4))))
-			blend->spi_shader_col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
+		if (!(col_format & (0xf << (i * 4)))) {
+			col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
+		}
 	}
+
+	blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
+
+	if (blend->mrt0_is_dual_src)
+		col_format |= (col_format & 0xf) << 4;
+	blend->spi_shader_col_format = col_format;
 }
 
 static bool
-- 
2.17.0



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