[Mesa-dev] [PATCH 07/14] intel/compiler: shuffle_from_32bit_read for 64-bit do_untyped_vector_read
Iago Toral
itoral at igalia.com
Fri Jun 15 05:57:39 UTC 2018
On Fri, 2018-06-15 at 00:20 +0200, Chema Casanova wrote:
>
> On 14/06/18 03:26, Jason Ekstrand wrote:
> > On Sat, Jun 9, 2018 at 4:13 AM, Jose Maria Casanova Crespo
> > <jmcasanova at igalia.com <mailto:jmcasanova at igalia.com>> wrote:
> >
> > do_untyped_vector_read is used at load_ssbo and load_shared.
> >
> > The previous MOVs are removed because shuffle_from_32bit_read
> > can handle storing the shuffle results in the expected
> > destination
> > just using the proper offset.
> > ---
> > src/intel/compiler/brw_fs_nir.cpp | 12 ++----------
> > 1 file changed, 2 insertions(+), 10 deletions(-)
> >
> > diff --git a/src/intel/compiler/brw_fs_nir.cpp
> > b/src/intel/compiler/brw_fs_nir.cpp
> > index 7e738ade82e..780a9e228de 100644
> > --- a/src/intel/compiler/brw_fs_nir.cpp
> > +++ b/src/intel/compiler/brw_fs_nir.cpp
> > @@ -2434,16 +2434,8 @@ do_untyped_vector_read(const fs_builder
> > &bld,
> >
> > BRW_PREDICATE_NONE);
> >
> > /* Shuffle the 32-bit load result into valid 64-bit
> > data */
> > - const fs_reg packed_result = bld.vgrf(dest.type,
> > iter_components);
> > - shuffle_32bit_load_result_to_64bit_data(
> > - bld, packed_result, read_result, iter_components);
> > -
> > - /* Move each component to its destination */
> > - read_result = retype(read_result,
> > BRW_REGISTER_TYPE_DF);
> > - for (int c = 0; c < iter_components; c++) {
> > - bld.MOV(offset(dest, bld, it * 2 + c),
> > - offset(packed_result, bld, c));
> > - }
> >
> >
> > I really don't know why we needed this extra set of MOVs. They
> > seem
> > pretty pointless to me. Maybe history? In any case, this looks
> > good.v-
>
> I've just checked and there is not much history as the 64-bit code of
> this function hasn't been changed since they landed. I think that the
> logic was first shuffle and then move to the proper destination
> instead
> of just shuffling to the final destination directly.
Could it be related to non-uniform control flow? Does the function
below disable channel masks to shuffle? If it does, then I think we
need to do the shuffle to a temporary and the move from there to its
original destination with channel masking enabled.
Iago
> So maybe Iago remembers if there was any reason why...
>
> > Reviewed-by: Jason Ekstrand <jason at jlekstrand.net
> > <mailto:jason at jlekstrand.net>>
> >
> >
> > + shuffle_from_32bit_read(bld, offset(dest, bld, it *
> > 2),
> > + read_result, 0,
> > iter_components);
> >
> > bld.ADD(read_offset, read_offset, brw_imm_ud(16));
> > }
> > --
> > 2.17.1
> >
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> >
> >
> >
> >
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