[Mesa-dev] [PATCH 2/2] nir: add comment for loop_unroll pass
Timothy Arceri
tarceri at itsqueeze.com
Fri Jun 15 23:08:46 UTC 2018
Series:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 16/06/18 06:13, Rob Clark wrote:
> Save the next person from digging through the code to figure out what
> the indirect_mask parameter actually does.
>
> Signed-off-by: Rob Clark <robdclark at gmail.com>
> ---
> src/compiler/nir/nir_opt_loop_unroll.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c
> index ff27c06cc01..04caa7c346d 100644
> --- a/src/compiler/nir/nir_opt_loop_unroll.c
> +++ b/src/compiler/nir/nir_opt_loop_unroll.c
> @@ -578,6 +578,10 @@ nir_opt_loop_unroll_impl(nir_function_impl *impl,
> return progress;
> }
>
> +/**
> + * indirect_mask specifies which type of indirectly accessed variables
> + * should force loop unrolling.
> + */
> bool
> nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask)
> {
>
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