[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 18 18:20:33 UTC 2018


--- Comment #9 from Ian Romanick <idr at freedesktop.org> ---
Okay... this doesn't work on any desktop implementation of GLSL.  In previous
cases like this we have decided we have decided that the spec is either unclear
or wrong.  Either way, please submit a Khronos spec bug for this issue that
included the test case and the results from all the implementations.

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