[Mesa-dev] [PATCH 00/16] Move the Mesa Website to Sphinx
Rob Clark
robdclark at gmail.com
Mon Jun 18 23:57:08 UTC 2018
On Mon, Jun 18, 2018 at 7:19 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> On Mon, Jun 18, 2018 at 3:57 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>>
>> Not sure how much voting power I have, but I really like Erik's version at
>>
>> https://codepen.io/kusma/pen/vrXppL
>>
>> It uses CSS3 animation on hover, so it's pretty low impact. Some
>> slight cleverness could even include a fallback for a browser that
>> doesn't support SVG.
>
>
> Could you be more specific about what exactly it is that you like? Do you
> like the font? colors? style? the fact that it uses css? the fact that it
> doesn't use JS? To me, the later two are immaterial and pretty trivial to
> put into any logo design. Using WebGL is a bit less trivial, obviously.
>
personally (for how ever little it should count), with Erik's version,
I like the fact that the "M" lines up well with the gears, and not
using webgl, since that seems pretty heavy handed for a logo.
But it would be really nice to see some sort of easter egg that takes
you to page w/ webgl thing w/ same logo that you could rotate, w/ the
"Mesa" text rotating with the gears.. I like the idea of gears
spinning on axles extending from "M" and the whole connection between
the gears and mesa ("mesa is what makes the gears spin").
I do like the font in your version a bit better, so if that could be
made to line up w/ gears by tweaking size of the individual gears or
stretching the M in different directions, that might be better.
BR,
-R
> --Jason
>
>
>>
>> IMO solutions like three.js and so on are non-starters for something
>> as trivial as a logo. Having some mesa-demos ported using it might be
>> neat, but the logo should be kept simple and accessible.
>>
>> -ilia
>>
>>
>> On Mon, Jun 18, 2018 at 6:52 PM, Laura Ekstrand <laura at jlekstrand.net>
>> wrote:
>> > This looks like a useful check for WebGL compatibility:
>> >
>> > https://threejs.org/docs/index.html#manual/introduction/WebGL-compatibility-check
>> >
>> > On Mon, Jun 18, 2018, 3:50 PM Laura Ekstrand <laura at jlekstrand.net>
>> > wrote:
>> >>
>> >> Jordan's version is awesome. But in general most people are concerned
>> >> that WebGL will crash browsers.
>> >>
>> >> One idea is to look into using three.js, which is a front-end library
>> >> for
>> >> web graphics. It's backed by multiple frameworks including WebGL.
>> >>
>> >> On Sun, Jun 17, 2018, 9:23 PM Jordan Justen <jordan.l.justen at intel.com>
>> >> wrote:
>> >>>
>> >>> On 2018-06-17 17:43:37, Jason Ekstrand wrote:
>> >>> > On Sun, Jun 17, 2018 at 5:34 PM, Jordan Justen
>> >>> > <jordan.l.justen at intel.com>
>> >>> > wrote:
>> >>> >
>> >>> > > On 2018-06-17 16:42:13, Jason Ekstrand wrote:
>> >>> > > > On Sun, Jun 17, 2018 at 4:21 PM, Matt Turner
>> >>> > > > <mattst88 at gmail.com>
>> >>> > > > wrote:
>> >>> > > >
>> >>> > > > > Also, Erik's is animated not with JavaScript at all, but just
>> >>> > > > > CSS.
>> >>> > > > > That's really cool.
>> >>> > > > >
>> >>> > > >
>> >>> > > > The only thing the JS does is turn the animation on and off.
>> >>> > > > The
>> >>> > > > actual
>> >>> > > > animation is pure SVG. The main reason (as I understood it) for
>> >>> > > > the
>> >>> > > > JavaScript is to make the gears *not* turn if someone has
>> >>> > > > disabled
>> >>> > > > JavaScript. I'm sure people will disagree as to whether or not
>> >>> > > > that's a
>> >>> > > > feature. :-) I'm not sure if you can get the turn-on-hover
>> >>> > > > thing
>> >>> > > > with
>> >>> > > just
>> >>> > > > SVG and not JS though... /me doesn't know either all that well.
>> >>> > >
>> >>> > > All the JS and webgl. :)
>> >>> > >
>> >>> > > https://people.freedesktop.org/~jljusten/webgl-logo/gears.html
>> >>> > >
>> >>> > > Actually, it doesn't start webgl until you move your mouse over
>> >>> > > the
>> >>> > > logo. Before that it is displaying a jpg of the gears.
>> >>> > >
>> >>> >
>> >>> > I like how the gears smoothly spin up and slow to a stop. Not sure
>> >>> > what I
>> >>> > think of the font.
>> >>>
>> >>> I changed the font to Roboto Slab, which I saw you mentioned earlier.
>> >>>
>> >>> -Jordan
>> >>> _______________________________________________
>> >>> mesa-dev mailing list
>> >>> mesa-dev at lists.freedesktop.org
>> >>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>> >
>> >
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>
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