[Mesa-dev] [PATCH] mesa: fix GLES 3.1 version calculation
Ilia Mirkin
imirkin at alum.mit.edu
Tue Jun 19 12:32:28 UTC 2018
On Tue, Jun 19, 2018 at 8:23 AM, Rob Clark <robdclark at gmail.com> wrote:
> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1 (most
> of it is in OES_gpu_shader5 on top of GLES 3.1).
>
> Signed-off-by: Rob Clark <robdclark at gmail.com>
> ---
> I guess technically we depend on the tiniest sliver of ARB_gpu_shader5
> but I'm not sure there is any better option than to ignore that. Is
> there actually some other driver that would accidentally expose 3.1
> with this change? If not, I think the straightforward thing to do is
> to just drop the check for ARB_gpu_shader5.
The tiniest sliver like all the various integer ops it adds and half
of texture gather?
OTOH, I can't think of a driver that would have the other exts, but
not this stuff -- perhaps we can let it slide.
If you rephrase the commit description to elaborate on the fact that
many bits *are* required, but there's no separate enable and it's not
worth adding one,
Acked-by: Ilia Mirkin <imirkin at alum.mit.edu>
>
> src/mesa/main/version.c | 1 -
> 1 file changed, 1 deletion(-)
>
> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
> index 1bdccf4a1df..90979ed80f9 100644
> --- a/src/mesa/main/version.c
> +++ b/src/mesa/main/version.c
> @@ -549,7 +549,6 @@ compute_version_es2(const struct gl_extensions *extensions,
> extensions->ARB_shading_language_packing &&
> extensions->ARB_stencil_texturing &&
> extensions->ARB_texture_multisample &&
> - extensions->ARB_gpu_shader5 &&
> extensions->EXT_shader_integer_mix);
> const bool ver_3_2 = (ver_3_1 &&
> extensions->EXT_draw_buffers2 &&
> --
> 2.17.1
>
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